Effect of touch-screen size on game immersion. - Matt Thompson; A. Imran Nordin; Paul A. Cairns (BCS HCI, 2012)

Attention, time perception and immersion in games. - A. Imran Nordin; Jaron Ali; Aishat Animashaun; Josh Asch; Josh Adams; Paul A. Cairns (CHI Extended Abstracts, 2013)

The influence of controllers on immersion in mobile games. - Paul A. Cairns; Jing Li; Wendy Wang; A. Imran Nordin (CHI, 2014)

The effect of surroundings on gaming experience. - A. Imran Nordin; Paul A. Cairns; Matthew Hudson; Alejandro Alonso 002; Eduardo H. Calvillo Gámez (FDG, 2014)

Immersion and players' time perception in digital games. - Aliimran Nordin (2014)

Familiarity in Team-Based Online Games: The Interplay Between Player Familiarity and the Concepts of Social Presence, Team Trust, and Performance. - Matthew Hudson; Paul A. Cairns; A. Imran Nordin (IVIC, 2015)

The Convergence of Player Experience Questionnaires. - Alena Denisova; A. Imran Nordin; Paul A. Cairns (CHI PLAY, 2016)

Understanding Hospitalized Pediatric Cancer Patients' Activities for Digital Games Design Requirements. - Irna Hamzah; A. Imran Nordin; Nadhirah Rasid; Hamidah Alias (IVIC, 2017)

Review on Data Driven Preliminary Study Pertaining to Assistive Digital Learning Technologies to Support Dyscalculia Learners. - Kohilah Miundy; Halimah Badioze Zaman; Aliimran Nordin (IVIC, 2017)

The Effect of Time Manipulation on Immersion in Digital Games. - Mohd Hafiz Abd Rahman; A. Imran Nordin; Alena Denisova (IVIC, 2017)

Using Data Mining Strategy in Qualitative Research. - Nadhirah Rasid; Puteri Nor Ellyza binti Nohuddin; Hamidah Alias; Irna Hamzah; A. Imran Nordin (IVIC, 2017)

Encouraging Correct Tooth Brushing Habits Among Children in the B40 Community Through Gamification. - Elavarasi Kuppusamy; Farinawati Yazid; Murshida Marizan Nor; Chui Ling Goo; Muhammad Syafiq Asyraf Rosli; Rohaya Megat Abdul Wahab; A. Imran Nordin (IVIC, 2019)

Early Intervention Through Identification of Learners with Dyscalculia as Initial Analysis to Design AR Assistive Learning Application. - Kohilah Miundy; Halimah Badioze Zaman; Aliimran Nordin; Kher Hui Ng (IVIC, 2019)

Investigating the Intentions to Adopt ICT in Malaysian SMEs Using the UTAUT Model. - Anis Nur Assila Rozmi; Mohd Izhar A. Bakar; Abdul Hadi Abdul Razak; A. Imran Nordin (IVIC, 2019)

Student's Perception on Entrepreneurial Education Programs for Graduate Startups in Selected ASEAN Universities. - Md. Sum Sarmila; Shamshubaridah Ramlee; Akmal Sabarudin; Norhana Arsad; Murshida Marizan Nor; Zainebbeevi Kamal Batcha; Nurul Asmaa Ramli; A. Imran Nordin (IVIC, 2019)

Computational Thinking (CT) Problem Solving Orientation Based on Logic-Decomposition-Abstraction (LDA) by Rural Elementary School Children Using Visual-Based Presentations. - Halimah Badioze Zaman; Azlina Ahmad; Aliimran Nordin; Hamidah Yamat Ahmad; A. Aliza; Mei Choo Ang; N. Azwan Shaiza; Riza Sulaiman; C. M. Normazidah; Azizah Jaafar; W. Wahiza; Nazlena Mohamad Ali; et al. (IVIC, 2019)

Staying Motivated During Difficult Times: A Snapshot of Serious Games for Paediatric Cancer Patients. - Ezwan Shah Abd Majid; Jaime Andres Garcia; A. Imran Nordin; William L. Raffe (IEEE Trans. Games, 2020)

Heuristic Evaluation for Virtual Reality for Paediatric Cancer Patient: Perceptions of Healthcare Professionals. - Ezwan Shah Abd Majid; Jaime Andres Garcia; Hamidah Alias; Aliimran Nordin; William L. Raffe (SEGAH, 2021)