Helping children with cognitive disabilities through serious games: project CLES. - Aarij Mahmood Hussaan; Karim Sehaba; Alain Mille (ASSETS, 2011)

A System for Generating Pedagogical Scenarios for Serious Games. - Aarij Mahmood Hussaan; Karim Sehaba (CSEDU (1), 2011)

Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities. - Aarij Mahmood Hussaan; Karim Sehaba; Alain Mille (ICALT, 2011)

Generator of Adaptive Learning Scenarios: Design and Evaluation in the Project CLES. - Aarij Mahmood Hussaan; Karim Sehaba (EC-TEL, 2012)

Adaptive Serious Game for Rehabilitation of Persons with Cognitive Disabilities. - Aarij Mahmood Hussaan; Karim Sehaba (ICALT, 2013)

GOALS: generator of adaptive learning scenarios. - Karim Sehaba; Aarij Mahmood Hussaan (Int. J. Learn. Technol., 2013)

Learn and Evolve the Domain Model in Intelligent Tutoring Systems - Approach Based on Interaction Traces. - Aarij Mahmood Hussaan; Karim Sehaba (CSEDU (1), 2014)

An Improved Intrusion Detection Approach using Synthetic Minority Over-Sampling Technique and Deep Belief Network. - Syed Hasan Adil; Syed Saad Azhar Ali; Kamran Raza; Aarij Mahmood Hussaan (SoMeT, 2014)

Consistency Verification of Learner Profiles in Adaptive Serious Games. - Aarij Mahmood Hussaan; Karim Sehaba (EC-TEL, 2016)

An Study of The Role of Software Project Manger in the Outcome of the Project. - Israr Ali; Aarij Mahmood Hussaan; Syed Hasan Adil (CoRR, 2020)