RRT-Based Game Level Analysis, Visualization, and Visual Refinement. - Aaron William Bauer; Zoran Popovic (AIIDE, 2012)

Automated redesign of local playspace properties. - Aaron William Bauer; Seth Cooper; Zoran Popovic (FDG, 2013)

Analysis of problem-solving behavior in open-ended scientific-discovery game challenges. - Aaron Bauer 002; Jeff Flatten; Zoran Popovic (EDM, 2017)

Dragon architect: open design problems for guided learning in a creative computational thinking sandbox game. - Aaron Bauer 002; Eric Butler; Zoran Popovic (FDG, 2017)

Collaborative Problem Solving in an Open-Ended Scientific Discovery Game. - Aaron Bauer 002; Zoran Popovic (Proc. ACM Hum. Comput. Interact., 2017)

De novo protein design by citizen scientists. - Brian Koepnick; Jeff Flatten; Tamir Husain; Alex Ford; Daniel-Adriano Silva; Matthew J. Bick; Aaron Bauer 002; Gaohua Liu; Yojiro Ishida; Alexander Boykov; Roger D. Estep; Susan Kleinfelter; et al. (Nat., 2019)

Understanding Problem Solving and Collaboration in Open-Ended Environments. - Aaron Bauer 002 (2019)