A Fast Pruning Algorithm for Optimal Sequence Alignment. - Aaron Davidson (BIBE, 2001)

Parallel traversal of signature trees for fast CBIR. - Aaron Davidson; John Anvik; Mario A. Nascimento (ACM Multimedia Workshops, 2001)

The challenge of poker. - Darse Billings; Aaron Davidson; Jonathan Schaeffer 001; Duane Szafron (Artif. Intell., 2002)

Approximating Game-Theoretic Optimal Strategies for Full-scale Poker. - Darse Billings; Neil Burch; Aaron Davidson; Robert C. Holte; Jonathan Schaeffer 001; Terence Schauenberg; Duane Szafron (IJCAI, 2003)

Game-Tree Search with Adaptation in Stochastic Imperfect-Information Games. - Darse Billings; Aaron Davidson; Terence Schauenberg; Neil Burch; Michael H. Bowling; Robert C. Holte; Jonathan Schaeffer 001; Duane Szafron (Computers and Games, 2004)

Highly Available Transactions: Virtues and Limitations. - Peter Bailis; Aaron Davidson; Alan D. Fekete; Ali Ghodsi 002; Joseph M. Hellerstein; Ion Stoica (Proc. VLDB Endow., 2013)

Scaling Spark in the Real World: Performance and Usability. - Michael Armbrust; Tathagata Das; Aaron Davidson; Ali Ghodsi 002; Andrew Or; Josh Rosen; Ion Stoica; Patrick Wendell; Reynold Xin; Matei Zaharia (Proc. VLDB Endow., 2015)

Accelerating the Machine Learning Lifecycle with MLflow. - Matei Zaharia; Andrew Chen; Aaron Davidson; Ali Ghodsi 002; Sue Ann Hong; Andy Konwinski; Siddharth Murching; Tomas Nykodym; Paul Ogilvie; Mani Parkhe; Fen Xie; Corey Zumar (IEEE Data Eng. Bull., 2018)

Developments in MLflow: A System to Accelerate the Machine Learning Lifecycle. - Andrew Chen; Andy Chow; Aaron Davidson; Arjun DCunha; Ali Ghodsi 002; Sue Ann Hong; Andy Konwinski; Clemens Mewald; Siddharth Murching; Tomas Nykodym; Paul Ogilvie; Mani Parkhe; et al. (DEEM@SIGMOD, 2020)