Maintaining long distance togetherness Synchronous communication with Minecraft and Skype. - Amber Choo; Mehdi Karamnejad; Aaron May (IGIC, 2013)

A mixed-methods evaluation of nonverbal communication in collaborative video games. - Aaron May; Amber Choo; Carman Neustaedter; Alissa Nicole Antle (IGIC, 2013)

Emergent dialogue: eliciting values during children's collaboration with a tabletop game for change. - Alissa Nicole Antle; Jillian L. Warren; Aaron May; Min Fan; Alyssa Friend Wise (IDC, 2014)

Classifying physical strategies in tangible tasks: a video-coding framework for epistemic actions. - Augusto Esteves; Saskia Bakker; Alissa Nicole Antle; Aaron May; Jillian L. Warren; Ian Oakley (CHI Extended Abstracts, 2014)

Virtual mindfulness meditation: Virtual reality and electroencephalography for health gamification. - Amber Choo; Aaron May (GEM, 2014)

Fraternal feelings: How brothers: A tale of two sons affects players through gameplay. - Aaron May; Jim Bizzocchi; Alissa Nicole Antle; Amber Choo (GEM, 2014)

What Kind of World Do You Want to Live In? Positive Interdependence and Collaborative Processes in the Tangible Tabletop Land-Use Planning Game Youtopia. - Alyssa Friend Wise; Alissa Nicole Antle; Jillian L. Warren; Aaron May; Min Fan; Anna Macaranas (CSCL, 2015)

The ATB Framework: Quantifying and Classifying Epistemic Strategies in Tangible Problem-Solving Tasks. - Augusto Esteves; Saskia Bakker; Alissa Nicole Antle; Aaron May; Jillian L. Warren; Ian Oakley (TEI, 2015)