Game-state fidelity across distributed interactive games. - Aaron McCoy; Declan Delaney; Tomás Ward (ACM Crossroads, 2003)

Investigating Behavioural State Data-Partitioning for User-Modelling in Distributed Interactive Applications. - Aaron McCoy; Seamus C. McLoone; Tomás Ward; Declan Delaney (DS-RT, 2004)

Multistep-ahead neural-network predictors for network traffic reduction in distributed interactive applications. - Aaron McCoy; Tomás Ward; Seamus C. McLoone; Declan Delaney (ACM Trans. Model. Comput. Simul., 2007)

An Adaptive Rate-Based Method for Maintaining Consistency in Networked Multiplayer Computer Games. - Seamus C. McLoone; Tomás E. Ward; Damian Wynne; Aaron McCoy (DS-RT, 2012)

Application of a convolutional neural network to the quality control of MRI defacing. - Daniel J. Delbarre; Luis A. Santos; Habib Ganjgahi; Neil R. Horner; Aaron McCoy; Henrik Westerberg; Dieter A. Häring; Thomas E. Nichols; Ann-Marie Mallon (Comput. Biol. Medicine, 2022)

The International Mouse Phenotyping Consortium: comprehensive knockout phenotyping underpinning the study of human disease. - Tudor Groza; Federico López-Gómez; Hamed Haseli Mashhadi; Violeta Muñoz-Fuentes; Osman Nuri Günes; Robert J. Wilson; Pilar Cacheiro; Anthony Frost; Piia Keskivali-Bond; Bora Vardal; Aaron McCoy; Tsz Kwan Cheng; et al. (Nucleic Acids Res., 2023)