CindyGL: Authoring GPU-Based Interactive Mathematical Content. - Aaron Montag; Jürgen Richter-Gebert (ICMS, 2016)

Bringing Together Dynamic Geometry Software and the Graphics Processing Unit. - Aaron Montag; Jürgen Richter-Gebert (CoRR, 2018)

Domain Parallel Machines: An Abstraction of GPU Shader Programming and Applications in Mathematics. - Aaron Montag (2020)

The Smooth Power of the "Neandertal Method". - Aaron Montag; Tim Reinhardt; Jürgen Richter-Gebert (CoRR, 2025)