Replication, Visualization & Tactility: Towards a Deeper Involvement of 3D Printing in Humanities Scholarship and Research. - Aaron Tucker (DH, 2017)

Inverse reinforcement learning for video games. - Aaron Tucker; Adam Gleave; Stuart Russell 001 (CoRR, 2018)

Sunny Days Sweepin' the Clouds Away: Critiquing the Digital Technologies Operationalized in Smart Cities. - Constantine Gidaris; Arun Jacob; Angela Orasch; Aaron Tucker (DH, 2020)

Datasets of Criminal Faces Within and Under Facial Recognition Software (FRS) From a Digital Humanities Perspective. - Aaron Tucker; Kieran Ramnarine (DH, 2020)

The Citizen Question: Making Identities Visible Via Facial Recognition Software at the Border. - Aaron Tucker (IEEE Technol. Soc. Mag., 2020)

Interoperable and standardized algorithmic images: The domestic war on drugs and mugshots within facial recognition technologies. - Aaron Tucker (Big Data Soc., 2024)