Non-Photorealistic Outdoor Scene Rendering: Techniques and Application. - Irene Liew Suet Fun; Mohd Shahrizal Sunar; Abdullah Bade (CGIV, 2004)

Oriented convex polyhedra for collision detection in 3D computer animation. - Abdullah Bade; Norhaida Mohd. Suaib; Abdullah Mohd Zin; Tengku M. T. Sembok (GRAPHITE, 2006)

Survey on Real-Time Crowds Simulation. - Mohamed Adi Bin Mohamed Azahar; Mohd Shahrizal Sunar; Daut Daman; Abdullah Bade (Edutainment, 2008)

The feasibility of human haptic emotion as a feature to enhance interactivity and immersiveness on virtual reality game. - Ahmad Hoirul Basori; Daut Daman; Abdullah Bade; Mohd Shahrizal Sunar; Nadzari Saari (VRCAI, 2008)

The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Reality Game. - Ahmad Hoirul Basori; Daut Daman; Mohd Shahrizal Sunar; Abdullah Bade (Int. J. Virtual Real., 2008)

Bounding-Volume Hierarchies Technique for Detecting Object Interference in Urban Environment Simulation. - Hamzah Asyrani Sulaiman; Abdullah Bade; Norhaida Mohd. Suaib (ICECS, 2009)

Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation. - Hamzah Asyrani Sulaiman; Abdullah Bade; Daut Daman; Norhaida Mohd. Suaib (IVIC, 2009)

A Vibration Tactile Aesthetic to Enhance the Realism of Interactive Game Avatar. - Ahmad Hoirul Basori; Abdullah Bade; Mohd Shahrizal Sunar; Daut Daman; Nadzari Saari (J. Digit. Content Technol. its Appl., 2009)

Modification of Crowd Behaviour Modelling under Microscopic Level in Panic Situation. - Hamizan Sharbini; Abdullah Bade (MIG, 2010)

E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic. - Ahmad Hoirul Basori; Abdullah Bade; Mohd Shahrizal Sunar; Daut Daman; Nadzari Saari (VRCAI, 2010)

Iterative selection criteria to improve simple adaptive subdivision surfaces method in handling cracks for triangular meshes. - Noor Asma Husain; Abdullah Bade; Rosely Kumoi; Mohd Shafry Mohd Rahim (VRCAI, 2010)

An efficient self-collision handling between cloth surfaces based on spherical cluster technique. - Nur Saadah Mohd Shapri; Abdullah Bade (VRCAI, 2010)

Balanced Hierarchical Method of Collision Detection in Virtual Environment. - Hamzah Asyrani Sulaiman; Abdullah Bade (ICSECS (3), 2011)

Development of real-time virtual environment with hierarchical construction. - Hamzah Asyrani Sulaiman; Abdullah Bade; Mohd Harun Abdullah (ICUIMC, 2012)

Efficient Distance Computation Algorithm between Nearly Intersected Objects Using Dynamic Pivot Point in Virtual Environment Application. - Hamzah Asyrani Sulaiman; Abdullah Bade; Mohd Harun Abdullah (CoRR, 2014)

A Survey of Deep Learning for Lung Disease Detection on Medical Images: State-of-the-Art, Taxonomy, Issues and Future Directions. - Stefanus Tao Hwa Kieu; Abdullah Bade; Mohd. Hanafi Ahmad Hijazi; Hoshang Kolivand (J. Imaging, 2020)

COVID-19 Detection Using Integration of Deep Learning Classifiers and Contrast-Enhanced Canny Edge Detected X-Ray Images. - Stefanus Tao Hwa Kieu; Abdullah Bade; Mohd. Hanafi Ahmad Hijazi; Hoshang Kolivand (IT Prof., 2021)

A Naive but Effective Post-processing Approach for Dark Channel Prior (DCP). - Danny Ngo Lung Yao; Abdullah Bade; Iznora Aini Zolkifly; Paridah Daud (DaSET, 2022)

Pattern Recognition for Human Diseases Classification in Spectral Analysis. - Nur Hasshima Hasbi; Abdullah Bade; Fuei Pien Chee; Muhammad Izzuddin Rumaling (Comput., 2022)