NeXuS: delivering behavioural realism through intentional agents. - Gregory M. P. O'Hare; Abraham G. Campbell; John W. Stafford (AMT, 2005)

NeXuS: Delivering Perceptions to Situated Embodied Agents. - Gregory M. P. O'Hare; John W. Stafford; Abraham G. Campbell (IVA, 2005)

The LAIR: Lightweight Affordable Immersion Room. - Barry Denby; Abraham G. Campbell; Hamish A. Carr; Gregory M. P. O'Hare (Presence Teleoperators Virtual Environ., 2009)

MiRA - Mixed Reality Agents. - Thomas Holz 001; Abraham G. Campbell; Gregory M. P. O'Hare; John W. Stafford; Alan N. Martin; Mauro Dragone (Int. J. Hum. Comput. Stud., 2011)

Immersive human-robot interaction. - Anara Sandygulova; Abraham G. Campbell; Mauro Dragone; Gregory M. P. O'Hare (HRI, 2012)

Freegaming: Mobile, collaborative, adaptive and augmented exergaming. - Levent Görgü; Abraham G. Campbell; Kealan McCusker; Mauro Dragone; Michael J. O'Grady; Noel E. O'Connor; Gregory M. P. O'Hare (Mob. Inf. Syst., 2012)

Enabling a Mobile, Dynamic and Heterogeneous Discovery Service in a Sensor Web by Using AndroSIXTH. - Levent Görgü; Barnard Kroon; Abraham G. Campbell; Gregory M. P. O'Hare (AmI, 2013)

SIXTH middleware for sensor web enabled AR applications. - Abraham G. Campbell; Dominic Carr; Levent Görgü; David Lillis; Barnard Kroon; Gregory M. P. O'Hare (ISMAR, 2013)

Giving mobile devices a SIXTH sense: Introducing the SIXTH middleware for Augmented Reality applications. - Abraham G. Campbell; Levent Görgü; Barnard Kroon; David Lillis; Dominic Carr; Gregory M. P. O'Hare (ISMAR, 2013)

Why, when and how to use augmented reality agents (AuRAs). - Abraham G. Campbell; John W. Stafford; Thomas Holz 001; Gregory M. P. O'Hare (Virtual Real., 2014)

Augmented reality EVAR training in mixed reality educational space. - Emmet Burke; Patrick Felle; Claire Crowley; James Jones; Eleni E. Mangina; Abraham G. Campbell (EDUCON, 2017)

Immersive Virtual Reality Training Tool for IoT Device Placement. - Yukun Jia; Abraham G. Campbell (SimuTools, 2017)

3D modeling for augmented reality systems in novel vascular models. - Eleni E. Mangina; Asma Almaksy; Abraham G. Campbell (SimuTools, 2017)

3D Stereo-lithographic models placed in Virtual Reality to assist in pre-operative planning. - Eleni E. Mangina; Olivia de Oliveira Ranito; Abraham G. Campbell; Colin J. McMahon (SimuTools, 2017)

Oculus Rift Application for Training Drone Pilots. - Evan O'Keeffe; Abraham G. Campbell; David Swords; Debra F. Laefer; Eleni E. Mangina (SimuTools, 2017)

Development of a cybercrime investigation simulator for immersive virtual reality. - Baolei Liu; Abraham G. Campbell; Pavel Gladyshev (VSMM, 2017)

Scenic Spheres - An AR/VR Educational Game. - Samuel J. Bryan; Abraham G. Campbell; Eleni E. Mangina (GEM, 2018)

Words Worth Learning - Augmented Literacy Content for ADHD Students. - Jazheel Luna; Rita Treacy; Tomonori Hasegawa; Abraham G. Campbell; Eleni E. Mangina (GEM, 2018)

Delaying When all Dogs to go to Heaven: Virtual Reality Canine Anatomy Education Pilot Study. - Xuanhui Xu; Eleni E. Mangina; David Kilroy; Arun Kumar; Abraham G. Campbell (GEM, 2018)

[Poster] Using an Industry-Ready AR HMD on a Real Maintenance Task: AR Benefits Performance on Certain Task Steps More Than Others. - Andrew Pringle; Abraham G. Campbell; Stefanie Hutka; Alberto Torrasso; Colin Couper; Fabian Strunden; Ján Bajana; Kamil Jastzab; Ralph Croly; Rob Quigley; Ross McKiernan; Paul Sweeney; et al. (ISMAR Adjunct, 2018)

Wikipedia in Virtual Reality and HowText-based Media can be Explore in Virtual Reality. - Eoin O'Brien; Baptiste Jacquouton; Antoine Moineau; Abraham G. Campbell (AIAM (ACM), 2019)

Exploring the Use of Augmented Reality in a Kinesthetic Learning Application Integrated with an Intelligent Virtual Embodied Agent. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (ISMAR Adjunct, 2019)

Location-Based Augmented Reality In-situ Visualization Applied for Agricultural Fieldwork Navigation. - Mengya Zheng; Abraham G. Campbell (ISMAR Adjunct, 2019)

Exploration of using face tracking to reduce GPU rendering on current and future auto-stereoscopic displays. - Xingyu Pan; Mengya Zheng; Abraham G. Campbell (SIGGRAPH Posters, 2019)

Work-in-Progress - Adapting a Virtual Reality Anatomy Teaching Tool for Mobility: Pilot Study. - Xuanhui Xu; David Kilroy; Eleni E. Mangina; Abraham G. Campbell (iLRN, 2020)

Doctoral Colloquium - A Snapshot of the Future: Virtual and Augmented Reality Training for Radiology. - Xuanhui Xu; Eleni E. Mangina; David Kilroy; Kathleen M. Curran; John J. Healy; Abraham G. Campbell (iLRN, 2020)

Variable Rate Ray Tracing for Virtual Reality. - Jinyuan Yang; Xiaoli Li; Abraham G. Campbell (SIGGRAPH Asia Posters, 2020)

An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. - Xingyu Pan; Mengya Zheng; Jinyuan Yang; Abraham G. Campbell (VRST, 2020)

ARLS: An asymmetrical remote learning system for sharing anatomy between an HMD and a light field display. - Xuanhui Xu; Xingyu Pan; Abraham G. Campbell (VRST, 2020)

The emerging need for touchless interaction technologies. - Muhammad Zahid Iqbal; Abraham G. Campbell (Interactions, 2020)

Exploring the Real-Time Touchless Hand Interaction and Intelligent Agents in Augmented Reality Learning Applications. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (iLRN, 2021)

METAL: Explorations into Sharing 3D Educational Content across Augmented Reality Headsets and Light Field Displays. - Mengya Zheng; Xingyu Pan; Xuanhui Xu; Abraham G. Campbell (iLRN, 2021)

Investigating Challenges and Opportunities of the Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. - Muhammad Zahid Iqbal; Abraham G. Campbell (IUI Companion, 2021)

Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality. - Muhammad Zahid Iqbal; Abraham G. Campbell (SIGCSE, 2021)

Knowing Your Student: Targeted Teaching Decision Support Through Asymmetric Mixed Reality Collaborative Learning. - Xingyu Pan; Mengya Zheng; Xuanhui Xu; Abraham G. Campbell (IEEE Access, 2021)

3D Displays: Their Evolution, Inherent Challenges & Future Perspectives. - Xingyu Pan; Xuanhui Xu; Soumyabrata Dev; Abraham G. Campbell (CoRR, 2021)

HMD-Based Virtual and Augmented Reality in Medical Education: A Systematic Review. - Xuanhui Xu; Eleni E. Mangina; Abraham G. Campbell (Frontiers Virtual Real., 2021)

Covid-19 and challenges for learning-technology adoption in Pakistan. - Muhammad Zahid Iqbal; Abraham G. Campbell (Interactions, 2021)

On the Use of a Semantic Segmentation Micro-Service in AR Devices for UI Placement. - Yuan Liang; Zixiang Xu; Sanaz Rasti; Soumyabrata Dev; Abraham G. Campbell (GEM, 2022)

Co-located Mixed Reality for Teaching Equine Radiology Techniques to Veterinary Students. - Xuanhui Xu; David Kilroy; Antonella Puggioni; Abraham G. Campbell (GEM, 2022)

Work-in-Progress - Design of Mixed Reality Educational Applications Using Enhanced ARCS+G Model for Motivation. - Areej Banjar; Abraham G. Campbell (iLRN, 2022)

Doctoral Colloquium - The Potential of Mixed-Reality Technology for Motivating Dentistry Students in Higher Education. - Areej Banjar; Abraham G. Campbell (iLRN, 2022)

An Explore of Virtual Reality for Awareness of the Climate Change Crisis: A Simulation of Sea Level Rise. - Zixiang Xu; Yuan Liang; Abraham G. Campbell; Soumyabrata Dev (iLRN, 2022)

How can the Additional Motion Parallax along the y and z-axis Affect Viewer's 3D Perception?: A Generic Approach and Evaluation. - Xingyu Pan; Mengya Zheng; Xuanhui Xu; Zixiang Xu; Abraham G. Campbell (ISMAR, 2022)

Using HMD-based Hand Tracking Virtual Reality in Canine Anatomy Summative Assessment: a User Study. - Xuanhui Xu; Xingyu Pan; David Kilroy; Arun Kumar; Eleni E. Mangina; Abraham G. Campbell (ISMAR, 2022)

Augmenting Feature Importance Analysis: How Color and Size Can Affect Context-Aware AR Explanation Visualizations? - Mengya Zheng; Rosemary J. Thomas; Xingyu Pan; Zixiang Xu; Yuan Liang; Abraham G. Campbell (ISMAR, 2022)

Augmented Reality In-Field Observation Creation and Visualization in Underperforming Areas. - Mengya Zheng; Nestor Velasco Bermeo; Abraham G. Campbell (VR Workshops, 2022)

STARE: Semantic Augmented Reality Decision Support in Smart Environments. - Mengya Zheng; Xingyu Pan; Nestor Velasco Bermeo; Rosemary J. Thomas; David Coyle; Gregory M. P. O'Hare; Abraham G. Campbell (VR Workshops, 2022)

STARE: Augmented Reality Data Visualization for Explainable Decision Support in Smart Environments. - Mengya Zheng; Xingyu Pan; Nestor Velasco Bermeo; Rosemary J. Thomas; David Coyle; Gregory M. P. O'Hare; Abraham G. Campbell (IEEE Access, 2022)

Evaluating the Reliability of Air Temperature From ERA5 Reanalysis Data. - Barry McNicholl; Yee Hui Lee; Abraham G. Campbell; Soumyabrata Dev (IEEE Geosci. Remote. Sens. Lett., 2022)

Current Challenges and Future Research Directions in Augmented Reality for Education. - Muhammad Zahid Iqbal; Eleni E. Mangina; Abraham G. Campbell (Multimodal Technol. Interact., 2022)

The Design and Development of Gamified Mixed Reality for Education with a Focus on the Implementation of Dental Morphology Application. - Areej Banjar; Thomas Costa; Abraham G. Campbell (FTC (2), 2023)

Climate Crisis in Virtual Environments: Exploration and Evaluation of Virtual Reality and Mixed Reality for Climate Change Education in Sea Level Rise Simulation. - Zixiang Xu; Yuan Liang; Abraham G. Campbell; Soumyabrata Dev (FTC (1), 2023)

Implementation of Adapting Gamification Framework in a Mixed Reality Application. - Areej Banjar; Sarah Alturkistani; Mutahira Lone; Thomas Costa; Abraham G. Campbell; Tamara Vagg (GEM, 2023)

Digital Preservation of Experiences in Virtual Worlds: Using Metaverse Worlds to Preserve VR Research Worlds. - Abraham G. Campbell; Loane Becel; Charlotte Cornuez (GEM, 2023)

User Experience of Collaborative Co-located Mixed Reality: a User Study in Teaching Veterinary Radiation Safety Rules. - Xuanhui Xu; Antonella Puggioni; David Kilroy; Abraham G. Campbell (ISMAR, 2023)

VirtualVoxel: Real-Time Large Scale Scene Visualization and Modification. - Jinyuan Yang; Abraham G. Campbell (SIGGRAPH Posters, 2023)

Collaborative Co-located Mixed Reality in Teaching Veterinary Radiation Safety Rules: a Preliminary Evaluation. - Xuanhui Xu; Antonella Puggioni; David Kilroy; Abraham G. Campbell (VR Workshops, 2023)

Metaverse as Tech for Good: Current Progress and Emerging Opportunities. - Muhammad Iqbal; Abraham G. Campbell (Virtual Worlds, 2023)

Adopting smart glasses responsibly: potential benefits, ethical, and privacy concerns with Ray-Ban stories. - Muhammad Zahid Iqbal; Abraham G. Campbell (AI Ethics, 2023)

A systematic review of the experimental studies on the effectiveness of mixed reality in higher education between 2017 and 2021. - Areej Banjar; Xuanhui Xu; Muhammad Zahid Iqbal; Abraham G. Campbell (Comput. Educ. X Real., 2023)

Real-time hand interaction and self-directed machine learning agents in immersive learning environments. - Muhammad Zahid Iqbal; Abraham G. Campbell (Comput. Educ. X Real., 2023)

The Possibilities of AI and Augmented Reality in Education. - Fraol Gelana; Abraham G. Campbell (ICCE, 2024)

RenderKernel: High-level programming for real-time rendering systems. - Jinyuan Yang; Soumyabrata Dev; Abraham G. Campbell (Vis. Informatics, 2024)

Current state of the art and future directions: Augmented reality data visualization to support decision-making. - Mengya Zheng; David Lillis; Abraham G. Campbell (Vis. Informatics, 2024)

Is It Time to Start Taking the Concept of a Holodeck Seriously? - Quinn Berryman; Mikey Dolan; Valentin Boutouria; Gueric Thomas; Alex Johnston; Fox Fleischmann; Xuanhui Xu; Abraham G. Campbell (FICC (1), 2025)

Mixed Reality and Real-Time X-Ray Simulation in Vet Radiography Training: A User-Centered Comparative Study. - Xuanhui Xu; Antonella Puggioni; David Kilroy; Abraham G. Campbell (VR, 2025)