An Architecture for Cognitive Modeling to Support Real-Time Adaptation and Motivational Responses in Video Games. - Juan Carlos Conde Ramírez; Abraham Sánchez López; Abraham Sánchez Flores (MICAI (1), 2013)

Invoking Behavioral Patterns on Autonomous Virtual Agents by Fuzzy Cognitive Maps and Video Games Techniques using Modern Tools. - Juan Carlos Conde Ramírez; Abraham Sánchez López; Abraham Sánchez Flores (Res. Comput. Sci., 2014)

A Solution Proposal for the Capacitated P-Median Problem with Tabu Search. - Mauricio Romero Montoya; María Beatríz Bernábe-Loranca; Rogelio González-Velázquez; José Luis Martínez Flores; Horacio Bautista Santos; Abraham Sánchez Flores; Francisco Macias Santiesteban (Res. Comput. Sci., 2016)