Kinespell: Kinesthetic Learning Activity and Assessment in a Digital Game-Based Learning Environment. - Ada Angeli Cariaga; Jay Andrae Salvador; Ma. Rowena Solamo; Rommel P. Feria (ICWL, 2009)

Learning analytics through a digital game-based learning environment. - Ada Angeli Cariaga; Rommel P. Feria (IISA, 2015)

Motivational Factors Through Learning Analytics in Digital Game-Based Learning. - Rafael Luis Flores; Robelle Silverio; Rommel P. Feria; Ada Angeli Cariaga (Data Analytics Approaches in Educational Games and Gamification Systems, 2019)