Surface Exploration Using Instruments: The Perception of Friction. - Cindy Hung; Adam Dubrowski; David González; Heather Carnahan (MMVR, 2007)

A User-friendly Interface for Surgeons to Create Haptic Effects in Medical Simulation. - Liya Ni; David W. L. Wang; Adam Dubrowski; Heather Carnahan (MMVR, 2007)

Low fidelity simulation of temporal bone drilling leads to improved but suboptimal outcomes. - Cory Torgerson; Ryan Brydges; Joseph Chen; Adam Dubrowski (MMVR, 2007)

Visual Field Magnification and Touch Perception When Exploring Surfaces With the Index Finger and a Rigid Instrument. - David González; Kristina Kowalski; Adam Dubrowski; Heather Carnahan (Hum. Factors, 2007)

Interprofessional care simulator for critical care education. - Brent Cowan; Matthew Shelley; Hamed Sabri; Bill Kapralos; Andrew Hogue; Michelle Hogan; Michael R. M. Jenkin; Sandra Goldsworthy; Louise M. Rose; Adam Dubrowski (Future Play, 2008)

Trocar Insertion: The Neglected Task of VR Simulation. - Vera Brümmer; Heather Carnahan; Allan Okrainec; Adam Dubrowski (MMVR, 2008)

Effects of Expertise, Practice and Contextual Interference on Adaptations to Visuo-Motor Misalignment. - Allison Kurahashi; Kyle Leming; Heather Carnahan; Adam Dubrowski (MMVR, 2008)

What skills should simulation training in arthroscopy teach residents? - Oleg Safir; Adam Dubrowski; L. Mirsky; C. Lin; David Backstein; Heather Carnahan (Int. J. Comput. Assist. Radiol. Surg., 2008)

What happens to the brain in weightlessness? A first approach by EEG tomography. - Stefan Schneider; Vera Brümmer; Heather Carnahan; Adam Dubrowski; Christopher D. Askew; Heiko K. Strüder (NeuroImage, 2008)

Evidence for haptic memory. - Ron Shih; Adam Dubrowski; Heather Carnahan (WHC, 2009)

Serious games for analog telecommunications education. - Alex Monclou; Sayra Cristancho; Bill Kapralos; Adam Dubrowski (Future Play, 2010)

Collaborative Design Process of a Rich Interactive Web-based Interprofessional Pain Education Resource. - Michelle Lui; Judy Watt-Watson; Leila Lax; Adam Dubrowski; Michael McGillion; Judith Hunter; Kerry Knickle; Cameron MacLennan; Anja Robb; Jaime Lapeyre (CSCL, 2011)

Power defense: A video game for improving diabetes numeracy. - Ereny Bassilious; Aaron DeChamplain; Ian McCabe; Matthew Stephan; Bill Kapralos; Farid H. Mahmud; Adam Dubrowski (IGIC, 2011)

SCETF: Serious game surgical cognitive education and training framework. - Brent Cowan; Hamed Sabri; Bill Kapralos; Sayra Cristancho; Fuad Moussa; Adam Dubrowski (IGIC, 2011)

Anesthesia Residents' Preference for Learning Interscalene Brachial Plexus Block (ISBPB): Traditional Winnie's Technique vs. Ultrasound-Guided Technique. - Imad T. Awad; Colin Sinclair; Ewen W. Chen; Colin J. L. McCartney; Jeffrey J. H. Cheung; Adam Dubrowski (MMVR, 2011)

Acquisition of Technical Skills in Ultrasound-Guided Regional Anesthesia Using a High-Fidelity Simulator. - Jeffrey J. H. Cheung; Ewen W. Chen; Yaseen Al-Allaq; Nasim Nikravan; Colin J. L. McCartney; Adam Dubrowski; Imad T. Awad (MMVR, 2011)

A Serious Game for Off-Pump Coronary Artery Bypass Surgery Procedure Training. - Brent Cowan; Hamed Sabri; Bill Kapralos; Fuad Moussa; Sayra Cristancho; Adam Dubrowski (MMVR, 2011)

Progressive Simulation-Based Program for Training Cardiac Surgery-Related Skills. - Sayra Cristancho; Fuad Moussa; Alex Monclou; Camilo Moncayo; Claudia Rueda; Adam Dubrowski (MMVR, 2011)

Bench Model Surgical Skill Training Improves Novice Ability to Multitask: A Randomized Controlled Study. - Lawrence E. M. Grierson; Megan Melnyk; Nathan Jowlett; David Backstein; Adam Dubrowski (MMVR, 2011)

Serious Games in the Classroom: Gauging Student Perceptions. - Bill Kapralos; Sayra Cristancho; Mark Porte; David Backstein; Alex Monclou; Adam Dubrowski (MMVR, 2011)

The Validation of an Instrumented Simulator for the Assessment of Performance and Outcome of Knot Tying Skill: A Pilot Study. - David Rojas; Sayra Cristancho; Claudia Rueda; Lawrence E. M. Grierson; Alex Monclou; Adam Dubrowski (MMVR, 2011)

Virtual simulations and serious games in a laptop-based university: Gauging faculty and student perceptions. - Bill Kapralos; Michelle Hogan; Antonin I. Pribetic; Adam Dubrowski (Interact. Technol. Smart Educ., 2011)

The Influence of Exposure Amount on the Persistence of Short-Term, Haptically Acquired Sensorimotor Memorial Representations. - Mike Whitlaw; Lawrence E. M. Grierson; Adam Dubrowski; Heather Carnahan (IEEE Trans. Haptics, 2011)

Power defense: a serious game for improving diabetes numeracy. - Ereny Bassilious; Aaron DeChamplain; Ian McCabe; Matthew Stephan; Bill Kapralos; Farid H. Mahmud; Adam Dubrowski (CHI Extended Abstracts, 2012)

Evaluation of Tensiometric Assessment as a Measure of Skill Degradation. - Jeffrey J. H. Cheung; David Rojas; Bryce Weber; Bill Kapralos; Heather Carnahan; Adam Dubrowski (MMVR, 2012)

An Online Practice and Educational Networking System for Technical Skills: Learning Experience in Expert Facilitated vs. Independent Learning Communities. - David Rojas; Jeffrey J. H. Cheung; Bryce Weber; Bill Kapralos; Heather Carnahan; Darius J. Bägli; Adam Dubrowski (MMVR, 2012)

Developing Effective Serious Games: The Effect of Background Sound on Visual Fidelity Perception with Varying Texture Resolution. - David Rojas; Bill Kapralos; Sayra Cristancho; Karen Collins; Andrew Hogue; Cristina Conati; Adam Dubrowski (MMVR, 2012)

The Benefits of Fundamentals of Laparoscopic Surgery (FLS) Training on Simulated Arthroscopy Performance. - Oleg Safir; Adam Dubrowski; Camille K. Williams; Yvonne Hui; David Backstein; Heather Carnahan (MMVR, 2012)

A crash course on serious games design and assessment: A case study. - Bill Kapralos; Faizal Haji; Adam Dubrowski (IGIC, 2013)

The missing piece in the gamification puzzle. - David Rojas; Bill Kapralos; Adam Dubrowski (Gamification, 2013)

The Use of Web-Based Learning for Simulation-Based Education and Training of Central Venous Catheterization in Novice Learners. - Jeffrey J. H. Cheung; Jansen Koh; Kim MacKinnon; Clare Brett; Darius J. Bägli; Bill Kapralos; Adam Dubrowski (MMVR, 2013)

Web-Based Learning and Computer Supported Collaborative Learning for Psychomotor Skill Acquisition: Perspectives of Medical Undergraduate Students. - Jansen Koh; Jeffrey J. H. Cheung; Kim MacKinnon; Clare Brett; Bill Kapralos; Adam Dubrowski (MMVR, 2013)

Perceptions of the Roles of Social Networking in Simulation Augmented Medical Education and Training. - Rob Martin; David Rojas; Jeffrey J. H. Cheung; Bryce Weber; Bill Kapralos; Adam Dubrowski (MMVR, 2013)

Z-DOC: A Serious Game for Z-Plasty Procedure Training. - Robert Shewaga; Aaron Knox; Gary Ng; Bill Kapralos; Adam Dubrowski (MMVR, 2013)

What skills should simulation training in arthroscopy teach residents? A focus on resident input. - Yvonne Hui; Oleg Safir; Adam Dubrowski; Heather Carnahan (Int. J. Comput. Assist. Radiol. Surg., 2013)

The Effect of Sound on Visual Fidelity Perception in Stereoscopic 3-D. - David Rojas; Bill Kapralos; Andrew Hogue; Karen Collins; Lennart E. Nacke; Sayra Cristancho; Cristina Conati; Adam Dubrowski (IEEE Trans. Cybern., 2013)

Gamification and health professions education. - David Rojas; Brent Cowan; Bill Kapralos; Adam Dubrowski (GEM, 2014)

A Serious Game for Medical-Based Cultural Competence Education and Training. - Mirza Beig; Alex Mayer; Chris Chan; Bill Kapralos; Adam Dubrowski (ICALT, 2014)

Gamification for Internet Based Learning in Health Professions Education. - David Rojas; Bill Kapralos; Adam Dubrowski (ICALT, 2014)

Do Not Forget the Oldest Old: Design Principles for the 80+. - Malcolm W. C. Chan; Susan Truong; Jeffrey J. H. Cheung; Cynthia Whitehead; Adam Dubrowski (MMVR, 2014)

The Effect of Contextual Sound Cues on Visual Fidelity Perception. - David Rojas; Brent Cowan; Bill Kapralos; Karen Collins; Adam Dubrowski (MMVR, 2014)

The Impact of Secondary-Task Type on the Sensitivity of Reaction-Time Based Measurement of Cognitive Load for Novices Learning Surgical Skills Using Simulation. - David Rojas; Faizal Haji; Robert Shewaga; Bill Kapralos; Adam Dubrowski (MMVR, 2014)

An Overview of Virtual Simulation and Serious Gaming for Surgical Education and Training. - Bill Kapralos; Fuad Moussa; Adam Dubrowski (Technologies of Inclusive Well-Being, 2014)

Interprofessional critical care training: Interactive virtual learning environments and simulations. - Adam Dubrowski; Bill Kapralos; Kamen Kanev; Michael R. M. Jenkin (IISA, 2015)

Feasibility of a semi-automated approach to grading point of care ultrasound image generation skills. - Zizui Chen; Mohamed S. Shehata; Minglun Gong; Heather Carnahan; Adam Dubrowski; Andrew J. Smith (IVCNZ, 2015)

The effect of sound on visual realism perception and task completion time in a cel-shaded serious gaming virtual environment. - David Rojas; Brent Cowan; Bill Kapralos; Karen Collins; Adam Dubrowski (QoMEX, 2015)

The serious gaming surgical cognitive education and training framework and SKY script scripting language. - Brent Cowan; Bill Kapralos; Fuad Moussa; Adam Dubrowski (SimuTools, 2015)

Effects of sound on visual realism perception and task performance. - Brent Cowan; David Rojas; Bill Kapralos; Fuad Moussa; Adam Dubrowski (Vis. Comput., 2015)

Improving the Acquisition of Basic Technical Surgical Skills with VR-Based Simulation Coupled with Computer-Based Video Instruction. - David Rojas; Bill Kapralos; Adam Dubrowski (MMVR, 2016)

The Role of Game Elements in Online Learning within Health Professions Education. - David Rojas; Bill Kapralos; Adam Dubrowski (MMVR, 2016)

The effects of stereoscopic 3D on knowledge retention within a serious gaming environment. - Mina Tawadrous; David Rojas; Bill Kapralos; Andrew Hogue; Adam Dubrowski (Multim. Tools Appl., 2017)

Development of a Mobile Tele-Simulation Unit Prototype for Training of Rural and Remote Emergency Health Care Providers. - Jennifer Jewer; Adam Dubrowski; Kristopher Hoover; Andrew Smith; Michael Parsons (HICSS, 2018)

Using a Social Educational Network to Facilitate Peer-Feedback for a Virtual Simulation. - Zain Khan; David Rojas; Bill Kapralos; Lawrence E. M. Grierson; Adam Dubrowski (Comput. Entertain., 2018)

A Gamified Educational Network for Collaborative Learning. - Andrei B. B. Torres; Bill Kapralos; Alvaro Uribe-Quevedo; Enilda Zea Quero; Adam Dubrowski (IMCL, 2019)

Intelligent avatars and emotion in medical-based virtual learning environments. - Bill Kapralos; Alvaro Uribe-Quevedo; Karen Collins; Adam Dubrowski (Intell. Decis. Technol., 2019)

Immersive Technologies for Medical Education. - Bill Kapralos; Alvaro Uribe-Quevedo; Adam Dubrowski (Encyclopedia of Computer Graphics and Games, 2019)

Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition. - Jacky Yang; Michael Chan; Alvaro Uribe-Quevedo; Bill Kapralos; Norman Jaimes; Adam Dubrowski (SVR, 2020)

The Anesthesia Crisis Scenario Builder for Authoring Anesthesia Crisis-Based Simulations. - Kyle Wilcocks; Bill Kapralos; Alvaro Uribe-Quevedo; Fahad Alam; Adam Dubrowski (IEEE Trans. Games, 2020)

An Innovative Virtual Learning Environment to Enhance Age-Friendly Cultural Competencies. - Pamela Mutombo; Andrei B. B. Torres; Bill Kapralos; Brenda Gamble; Celeste Adams; Lynda Lawson; Celina Da Silva; Adam Dubrowski (COMPSAC, 2021)

Examining the Perception of Drilling Depth Using Auditory Cues. - Guoxuan Ning; Bill Kapralos; Alvaro Uribe-Quevedo; Kamen Collins; Kamen Kanev; Adam Dubrowski (COMPSAC, 2021)

Person-Centered Virtual Serious Games: Mental Health Education. - Celina Da Silva; Andrei B. B. Torres; Bill Kapralos; Eva Peisachovich; Adam Dubrowski; Veronica Baltazar; Bilal Qureshi; Nelson Caraballo (COMPSAC, 2021)

Work-in-Progress: A Novel Data Glove for Psychomotor-Based Virtual Medical Training. - Kyle Wilcocks; Argyrios Perivolaris; Bill Kapralos; Alvaro Uribe-Quevedo; Michael Jenkin; Kamen Kanev; Hidenori Mimura; Makoto Hosoda; Fahad Alam; Adam Dubrowski (EDUCON, 2021)

A Scenario Editor to Create and Modify Virtual Simulations and Serious Games for Mental Health Education. - Andrei B. B. Torres; Bill Kapralos; Celina Da Silva; Eva Peisachovich; Adam Dubrowski (IISA, 2021)

Work-in-Progress- - A Preliminary Eye Tracking and HMD Orientation Comparison to Determine Focus on a Cardiac Auscultation Training Environment. - Shawn Matthews; Kody Wood; Alvaro Uribe-Quevedo; Norman Jaimes; Adam Dubrowski; Bill Kapralos; Fahad Alam; David Rojas (iLRN, 2021)

Rethinking Audio-Haptic Perceptual Immersion from In-Person to Remote Testing During COVID-19. - Guoxuan Ning; Quinn Daggett; Argyrios Perivolaris; Bill Kapralos; Alvaro Joffre U. Quevedo; K. C. Collins; Kamen Kanev; Adam Dubrowski (IMCL, 2021)

FlowMesher: An automatic unstructured mesh generation algorithm with applications from finite element analysis to medical simulations. - Zhujiang Wang; Arun R. Srinivasa; J. N. Reddy 001; Adam Dubrowski (CoRR, 2021)

Cricothyroidotomy Simulator: A Makerspace and Augmented Reality Approach. - Silas F. R. Alves; Mithusa Sivanathan; Julia Micallef; Bruno Gino; Marvin Mnaymneh; Adam Dubrowski; Alvaro Uribe-Quevedo (GEM, 2022)

Designing a Pseudo-Haptics Study for Virtual Anesthesia Skills Development. - Bill Kapralos; Alvaro Uribe-Quevedo; K. C. Collins; Celina Da Silva; Eva Peisachovich; Kamen Kanev; Michael Jenkin; Adam Dubrowski; Fahad Alam (GEM, 2022)

Prototyping a Spatial Skills AR Authoring Tool for Partially Sighted, Blind, and Sighted Individuals. - Erin Lee; Mitali Kamat; Lucas Temor; Christopher M. Schiafone; Lillian Fan; Jessie Liu; Peter Coppin; Alvaro Uribe-Quevedo; Robert Ingino; Ali Raza Syed; David Rojas; Teresa Lee; et al. (GEM, 2022)

Communicating with Humans and Robots: A Motion Tracking Data Glove for Enhanced Support of Deafblind. - Federico Gelsomini; Elena Tomasuolo; Maria Roccaforte; Patrick Hung; Bill Kapralos; Adam Dubrowski; Alvaro Joffre U. Quevedo; Kamen Kanev; Makoto Hosoda; Hidenori Mimura (HICSS, 2022)

International Educated Nurse-Centered Virtual Serious Game. - Celina Da Silva; Andrei B. B. Torres; Bill Kapralos; Eva Peisachovich; Charles Anyinam; Sue Coffey; Leslie Graham; Adam Dubrowski (IISA, 2022)

Moirai: A No-Code Virtual Serious Game Authoring Platform. - Andrei B. B. Torres; Bill Kapralos; Celina Da Silva; Eva Peisachovich; Adam Dubrowski (Virtual Worlds, 2022)

Digital Interventions to Reduce Distress Among Frontline Health Care Providers: Analysis of Self-Perceived Stress. - Binh P. Nguyen; Andrei B. B. Torres; Alice Rueda; Walter Sim; Douglas M. Campbell; Wendy Lou; Bill Kapralos; Lindsay Beavers; Adam Dubrowski; Venkat Bhat; Sridhar Krishnan 001 (EMBC, 2023)

Development of an Intelligent Chatbot for an Intraosseous Access Serious Game (WIP Paper). - Fabiola Stancati; Agazio Riitano; Bill Kapralos; Dale Button; Adam Dubrowski; Fabrizio Lamberti (IISA, 2023)

Understanding virtual drilling perception using sound, and kinesthetic cues obtained with a mouse and keyboard. - Guoxuan Ning; Brianna Grant; Bill Kapralos; Alvaro J. Uribe-Quevedo; K. C. Collins; Kamen Kanev; Adam Dubrowski (J. Multimodal User Interfaces, 2023)

Correction to: Understanding virtual drilling perception using sound, and kinesthetic cues obtained with a mouse and keyboard. - Guoxuan Ning; Brianna Grant; Bill Kapralos; Alvaro Uribe-Quevedo; K. C. Collins; Kamen Kanev; Adam Dubrowski (J. Multimodal User Interfaces, 2023)

Development of a data-driven digital phenotype profile of distress experience of healthcare workers during COVID-19 pandemic. - Binh P. Nguyen; Andrei B. B. Torres; Caroline W. Espinola; Walter Sim; Deborah Kenny; Douglas M. Campbell; Wendy Lou; Bill Kapralos; Lindsay Beavers; Elizabeth Peter; Adam Dubrowski; Sridhar Krishnan 001; et al. (Comput. Methods Programs Biomed., 2023)

Work-in-Progress: An Authoring Platform for a Virtual Reality Simulation for Dementia Caregivers Skills Training. - Cole Craven; Bill Kapralos; Michael S. D. Smith; Mary Chiu; Amer M. Burhan; Adam Dubrowski (EDUCON, 2024)

Designing a Virtual Learning Environment Authoring Platform: Determining Educator Requirements. - Cole Craven; Bill Kapralos; Adam Dubrowski (GEM, 2024)

Testing AREduX with HCPs and Caregivers of People Living with Dementia: A Work in Progress. - Gabrielle Hollaender; Naida Graham; Claire Culver; Eva Peisachovich; Bill Kapralos; Elizabeth V. Sombilon; Adam Dubrowski (GEM, 2024)

The Development of a No-Code VR Authoring Platform for Post-Secondary Educators. - Cole Craven; Andrei B. B. Torres; Bill Kapralos; David Chandross; Adam Dubrowski (XR (2), 2025)

From Gamification to Virtual Reality: The Evolution of the Gamified Education Networking Learning Management System Through Design-Based Research in Simulation-Based Education. - Andrei B. B. Torres; Sandy Abdo; Bill Kapralos; Venkat Bhat; Adam Dubrowski (XR (6), 2025)

Assessing the Impact of Visual and Auditory Perspectives on Performance and Pseudo-Haptics in a Virtual Drilling Task. - Sandy Abdo; Bill Kapralos; K. C. Collins; Adam Dubrowski (VR Workshops, 2025)

XR Cricothyroidotomy and Intraosseous Access: A Preliminary Study on Usability and Presence between VR/MR and Hand Tracking/Controller Interactions. - Dale Button; Alvaro Uribe-Quevedo; Adam Dubrowski (VR Workshops, 2025)

VR Breastfeeding: A Preliminary User Experience Study comparing Head and Eye Tracking Interactions. - Gabrielle Hollaender; Alvaro Uribe-Quevedo; Jennifer Abbass-Dick; Adam Dubrowski (VR Workshops, 2025)

Examining the Usability of the Moirai Serious Game Authoring Platform. - Andrei B. B. Torres; Bill Kapralos; Adam Dubrowski (IEEE Trans. Games, 2025)

Enhancing difficult airway management training: the role of virtual reality and adaptive learning. - Edoardo Battegazzorre; Bruno Gino; Francesco Strada; Bill Kapralos; Adam Dubrowski; Fabrizio Lamberti; Andrea Bottino (Virtual Real., 2025)

Human vs. LLM-Based Thematic Analysis for Digital Mental Health Research: Proof-of-Concept Comparative Study. - Karisa Parkington; Bazen G. Teferra; Marianne Rouleau-Tang; Argyrios Perivolaris; Alice Rueda; Adam Dubrowski; Bill Kapralos; Reza Samavi; Andrew Greenshaw; Yanbo Zhang; Bo Cao; Yuqi Wu; et al. (CoRR, 2025)