Visualization of Impulse Reponse of Virtual Accoustic Environments. - Adam J. Sporka; Pavel Slavík (WSCG, 2000)

Interaction of Visually Impaired Users in Virtual Environment with Spatial Sound Enhancement. - Vladislav Nemec; Adam J. Sporka; Pavel Slavík (HCI (4), 2003)

Haptic and Spatial Audio Based Navigation of Visually Impaired Users in Virtual Environment Using Low Cost Devices. - Vladislav Nemec; Adam J. Sporka; Pavel Slavík (User Interfaces for All, 2004)

Whistling User Interface (U3I). - Adam J. Sporka; Sri Hastuti Kurniawan; Pavel Slavík (User Interfaces for All, 2004)

Tangible newspaper for the visually impaired users. - Adam J. Sporka; Vladislav Nemec; Pavel Slavík (CHI Extended Abstracts, 2005)

Speech Based User Interface for Users with Special Needs. - Pavel Slavík; Vladislav Nemec; Adam J. Sporka (TSD, 2005)

Non-speech input and speech recognition for real-time control of computer games. - Adam J. Sporka; Sri Hastuti Kurniawan; Murni Mahmud; Pavel Slavík (ASSETS, 2006)

Explicative Document Reading Controlled by Non-speech Audio Gestures. - Adam J. Sporka; Pavel Zikovsky; Pavel Slavík (TSD, 2006)

Acoustic control of mouse pointer. - Adam J. Sporka; Sri Hastuti Kurniawan; Pavel Slavík (Univers. Access Inf. Soc., 2006)

Striking a c[h]ord: vocal interaction in assistive technologies, games, and more. - Adam J. Sporka; Susumu Harada; Sri Hastuti Kurniawan (CHI Extended Abstracts, 2007)

Longitudinal study of continuous non-speech operated mouse pointer. - Adam J. Sporka; Sri Hastuti Kurniawan; Murni Mahmud; Pavel Slavík (CHI Extended Abstracts, 2007)

A Comparative Longitudinal Study of Non-verbal Mouse Pointer. - Murni Mahmud; Adam J. Sporka; Sri Hastuti Kurniawan; Pavel Slavík (INTERACT (2), 2007)

Accessibility research at the Czech Technical University. - Adam J. Sporka; Zdenek Míkovec; Martin Klíma; Pavel Slavík (ACM SIGACCESS Access. Comput., 2007)

Vocal interaction. - Sri Hastuti Kurniawan; Adam J. Sporka (CHI Extended Abstracts, 2008)

Vocal control of a radio-controlled car. - Adam J. Sporka; Pavel Slavík (ACM SIGACCESS Access. Comput., 2008)

Music alphabet for low-resolution touch displays. - Ondrej Polácek; Adam J. Sporka; Pavel Slavík (Advances in Computer Entertainment Technology, 2009)

Can machines call people?: user experience while answering telephone calls initiated by machine. - Adam J. Sporka; Jakub Franc; Giuseppe Riccardi (CHI Extended Abstracts, 2009)

Pitch in non-verbal vocal input. - Adam J. Sporka (ACM SIGACCESS Access. Comput., 2009)

Vocal interaction: beyond traditional automatic speech recognition. - Sri Kurniawan; Adam J. Sporka; Susumu Harada (Univers. Access Inf. Soc., 2009)

Humsher: a predictive keyboard operated by humming. - Ondrej Polácek; Zdenek Míkovec; Adam J. Sporka; Pavel Slavík (ASSETS, 2011)

CHANTI: predictive text entry using non-verbal vocal input. - Adam J. Sporka; Torsten Felzer; Sri Hastuti Kurniawan; Ondrej Polácek; Paul Haiduk; I. Scott MacKenzie (CHI, 2011)

Pregnancy Test for the Vision-Impaired Users. - Tereza Hyková; Adam J. Sporka; Jan Vystrcil; Martin Klíma; Pavel Slavík (HCI (8), 2011)

Recognition of Personality Traits from Human Spoken Conversations. - Alexei V. Ivanov; Giuseppe Riccardi; Adam J. Sporka; Jakub Franc (INTERSPEECH, 2011)

Toward a design of word processing environment for people with disabilities. - Adam J. Sporka; Ondrej Polácek (ASSETS, 2012)

A comparative study on distant free-hand pointing. - Ondrej Polácek; Martin Klíma; Adam J. Sporka; Pavel Zak; Michal Hradis; Pavel Zemcík; Václav Procházka (EuroITV, 2012)

Comparison of two text entry methods on interactive TV. - Adam J. Sporka; Ondrej Polácek; Pavel Slavík (EuroITV, 2012)

Measuring Performance of a Predictive Keyboard Operated by Humming. - Ondrej Polácek; Adam J. Sporka; Zdenek Míkovec (ICCHP (2), 2012)

An initial study of effects of temporary disabilities. - Miroslav Macik; Adam J. Sporka; Pavel Slavík (ACM SIGACCESS Access. Comput., 2012)

A Comparative Study of Pitch-Based Gestures in Nonverbal Vocal Interaction. - Ondrej Polácek; Adam J. Sporka; Pavel Slavík (IEEE Trans. Syst. Man Cybern. Part A, 2012)

Toward accessible technology for music composers and producers with motor disabilities. - Adam J. Sporka; Ben L. Carson; Paul Nauert; Sri Hastuti Kurniawan (ASSETS, 2013)

Improving the methodology of text entry experiments. - Ondrej Polácek; Adam J. Sporka; Brandon Butler (CogInfoCom, 2013)

Efficiency of Multi-tap Text Entry Method on Interactive Television. - Ondrej Polácek; Tomás Pavlík; Adam J. Sporka (TSD, 2013)

Text entry using single-channel analog puff input. - Adam J. Sporka (ASSETS, 2014)

Text entry via discrete and analog myoelectric signals. - Adam J. Sporka; Antonín Posusta; Ondrej Polácek; Tomas Flek; Jakub Otáhal (ASSETS, 2014)

1-of-N selection in GUIs using myoelectric sensors. - Antonín Posusta; Adam J. Sporka; Ondrej Polácek; Jakub Otáhal (CogInfoCom, 2014)

Constructing on-screen keyboards in word processing environment for people with motor difficulties. - Simon Rudolf; Adam J. Sporka; Ondrej Polácek (CogInfoCom, 2014)

EMG Sensors as Virtual Input Devices. - Tomás Tisancín; Adam J. Sporka; Ondrej Polácek (MIDI, 2014)

Control of word processing environment using myoelectric signals. - Antonín Posusta; Adam J. Sporka; Ondrej Polácek; Simon Rudolf; Jakub Otáhal (J. Multimodal User Interfaces, 2015)

CoBoard flowers: An interactive installation for Prague spring international music festival. - Miroslav Macik; Anna Kutikova; Adam J. Sporka; Zdenek Míkovec (CogInfoCom, 2016)

Design and implementation of a non-linear symphonic soundtrack of a video game. - Adam J. Sporka; Jan Valta (New Rev. Hypermedia Multim., 2017)

Text input for motor-impaired people. - Ondrej Polácek; Adam J. Sporka; Pavel Slavík (Univers. Access Inf. Soc., 2017)

Soundoku: A sound puzzle game. - Aline Hufschmitt; Adrien Dombrowsky; Adam J. Sporka (CoG, 2021)