MakeScape lite: a prototype learning environment for making and design. - Brian A. Danielak; Adam Mechtley; Matthew Berland; Leilah Lyons; Rebecca Eydt (IDC, 2014)

Designing visible engineering: supporting tinkering performances in museums. - Leilah Lyons; Michael Tissenbaum; Matthew Berland; Rebecca Eydt; Lauren Wielgus; Adam Mechtley (IDC, 2015)

Problematizing Epistemology in Computer Games Research. - Adam Mechtley (Int. J. Gaming Comput. Mediat. Simulations, 2015)

Frictional Patterns in the Design of Games for Learning. - Adam Mechtley; Matthew Berland (ICLS, 2018)

API as Curriculum: Designing High-Level API Affordances as Instructional Scaffolds. - Adam Mechtley (CHI Extended Abstracts, 2020)