VAO++: Practical Volumetric Ambient Occlusion for Games. - Jakub Boksanský; Adam Pospísil; Jirí Bittner (EGSR (EI&I), 2017)

Ray Classification for Accelerated BVH Traversal. - J. Hendrich; Adam Pospísil; Daniel Meister 002; Jirí Bittner (Comput. Graph. Forum, 2019)

Spatio-temporal BRDF: Modeling and synthesis. - Daniel Meister 002; Adam Pospísil; Imari Sato; Jirí Bittner (Comput. Graph., 2021)

QuadStack: An Efficient Representation and Direct Rendering of Layered Datasets. - Alejandro Graciano; Antonio J. Rueda Ruiz; Adam Pospísil; Jirí Bittner; Bedrich Benes (IEEE Trans. Vis. Comput. Graph., 2021)

Multi-Parallel Corpus of North Levantine Arabic. - Mateusz Krubinski; Hashem Sellat; Shadi Saleh; Adam Pospísil; Petr Zemánek; Pavel Pecina (ArabicNLP, 2023)

Findings of the IWSLT 2024 Evaluation Campaign. - Ibrahim Said Ahmad; Antonios Anastasopoulos; Ondrej Bojar; Claudia Borg; Marine Carpuat; Roldano Cattoni; Mauro Cettolo; William Chen; Qianqian Dong; Marcello Federico; Barry Haddow; Dávid Javorský; et al. (CoRR, 2024)