Pyramid Algorithm Framework for Real-Time Image Effects in Game Engines. - Adrià Arbués Sangüesa; Andreea-Daniela Ene; Nicolai Krogh Jørgensen; Christian Aagaard Larsen; Daniel Michelsanti; Martin Kraus 001 (ArtsIT/DLI, 2016)

Initiating GrabCut by color difference for automatic foreground extraction of passport imagery. - Adria A. Sanguesa; Nicolai Krogh Jørgensen; Christian A. Larsen; Kamal Nasrollahi; Thomas B. Moeslund (IPTA, 2016)

Identifying Basketball Plays from Sensor Data; Towards a Low-Cost Automatic Extraction of Advanced Statistics. - Adrià Arbués Sangüesa; Thomas B. Moeslund; Chris H. Bahnsen; Raul Benitez Iglesias (ICDM Workshops, 2017)

Single-Camera Basketball Tracker through Pose and Semantic Feature Fusion. - Adrià Arbués Sangüesa; Coloma Ballester; Gloria Haro (CoRR, 2019)

Multi-Person tracking by multi-scale detection in Basketball scenarios. - Adrià Arbués Sangüesa; Gloria Haro; Coloma Ballester (CoRR, 2019)

Using Player's Body-Orientation to Model Pass Feasibility in Soccer. - Adrià Arbués Sangüesa; Adrián Martín; Javier Fernández 006; Coloma Ballester; Gloria Haro (CVPR Workshops, 2020)

Always Look On The Bright Side Of The Field: Merging Pose And Contextual Data To Estimate Orientation Of Soccer Players. - Adrià Arbués Sangüesa; Adrián Martín; Javier Fernández 006; Carlos Rodríguez; Gloria Haro; Coloma Ballester (ICIP, 2020)

Learning Football Body-Orientation as a Matter of Classification. - Adrià Arbués Sangüesa; Adrián Martín; Paulino Granero; Coloma Ballester; Gloria Haro (CoRR, 2021)

A journey of computer vision in sports: from tracking to orientation-base metrics. - Adrià Arbués Sangüesa (2021)