Depth Perception in Virtual Environment: The Effects of Immersive System and Freedom of Movement. - Adrian K. T. Ng; Leith K. Y. Chan; Henry Y. K. Lau (HCI (10), 2016)

A low-cost lighthouse-based virtual reality head tracking system. - Adrian K. T. Ng; Leith K. Y. Chan; Henry Y. K. Lau (IC3D, 2017)

Cognitive psychology and human factors engineering of virtual reality. - Adrian K. T. Ng (VR, 2017)

Corrective feedback for depth perception in CAVE-like systems. - Adrian K. T. Ng; Leith K. Y. Chan; Henry Y. K. Lau (VR, 2017)

Effect of Navigation Speed and VR Devices on Cybersickness. - Kristie K. K. Kwok; Adrian K. T. Ng; Henry Y. K. Lau (ISMAR Adjunct, 2018)

Effect of Sensory Conflict and Postural Instability on Cybersickness. - Adrian K. T. Ng; Leith K. Y. Chan; Henry Y. K. Lau (VR, 2019)

A study of cybersickness and sensory conflict theory using a motion-coupled virtual reality system. - Adrian K. T. Ng; Leith K. Y. Chan; Henry Y. K. Lau (Displays, 2020)

Constructing 3D Mesh Indoor Room Layouts from 2D Equirectangular RGB 360 Panorama Images for the Unity Game Engine. - James C. P. Chan; Adrian K. T. Ng; Henry Y. K. Lau (HCI (39), 2021)

Effect of Height Perception on State Self-Esteem and Cognitive Performance in Virtual Reality. - Grace Y. S. Leung; Adrian K. T. Ng; Henry Y. K. Lau (HCI (6), 2021)

Human Factors Related to Cybersickness Tolerance in Virtual Environment. - Adrian K. T. Ng; Cheryl H. Y. Leung; Leith K. Y. Chan; Henry Y. K. Lau (VR Workshops, 2022)