Bribery in multiple-adversary path-disruption games is hard for the second level of the polynomial hierarchy. - Adrian Marple; Anja Rey; Jörg Rothe (AAMAS, 2014)

Fixed-Points of Social Choice: An Axiomatic Approach to Network Communities. - Christian Borgs; Jennifer T. Chayes; Adrian Marple; Shang-Hua Teng (CoRR, 2014)

An Axiomatic Approach to Community Detection. - Christian Borgs; Jennifer T. Chayes; Adrian Marple; Shang-Hua Teng (ITCS, 2016)

Path-Disruption Games: Bribery and a Probabilistic Model. - Anja Rey; Jörg Rothe; Adrian Marple (Theory Comput. Syst., 2017)

On equilibria in games with imperfect recall. - Nicolas S. Lambert; Adrian Marple; Yoav Shoham (Games Econ. Behav., 2019)