Hybrid Reality Games Reframed: Potential Uses in Educational Contexts. - Adriana de Souza e Silva; Girlie Delacruz (Games Cult., 2006)

Alien Revolt (2005-2007): A Case Study of the First Location-Based Mobile Game in Brazil. - Adriana de Souza e Silva (IEEE Technol. Soc. Mag., 2008)

Mobile phone appropriation in the favelas of Rio de Janeiro, Brazil. - Adriana de Souza e Silva; Daniel M. Sutko; Fernando A. Salis; Claudio de Souza e Silva (New Media Soc., 2011)

Location-aware mobile media and urban sociability. - Daniel M. Sutko; Adriana de Souza e Silva (New Media Soc., 2011)

Futures in mobile communication research: Introduction to the special issue. - Scott W. Campbell; Adriana de Souza e Silva; Leopoldina Fortunati; Gerard Goggin (New Media Soc., 2023)

Playful mobilities in the Global South: A study of Pokémon Go play in Rio de Janeiro and Nairobi. - Adriana de Souza e Silva; Ragan Glover-Rijkse; Anne Njathi; Daniela de Cunto Bueno (New Media Soc., 2023)