Towards Object-centric Time-traveling Debuggers. - Maximilian Ignacio Willembrinck Santander; Steven Costiou; Adrien Vanègue; Anne Etien (IWST, 2022)

Debugging Video Games: A Systematic Mapping. - Adrien Vanègue; Valentin Bourcier; Fábio Petrillo; Steven Costiou (DEBT@ISSTA, 2023)

Time-traveling object-centric breakpoints. - Valentin Bourcier; Steven Costiou; Maximilian Ignacio Willembrinck Santander; Adrien Vanègue; Anne Etien (J. Comput. Lang., 2024)