Real-Time Synthesis of Body Movements Based on Learned Primitives. - Martin A. Giese; Albert Mukovskiy; Aee-Ni Park; Lars Omlor; Jean-Jacques E. Slotine (Statistical and Geometrical Approaches to Visual Motion Analysis, 2008)

Selforganization of character behavior by mixing of learned movement primitives. - Albert Mukovskiy; Aee-ni Park; Lars Omlor; Jean-Jacques E. Slotine; Martin A. Giese (VMV, 2008)

Design of Dynamical Stability Properties in Character Animation. - Aee-ni Park; Albert Mukovskiy; Jean-Jacques E. Slotine; Martin A. Giese (VRIPHYS, 2009)

Real-time character animation based on movement primitives from MoCap data. - Aee-Ni Park (2010)