Learning visual affordances of objects and tools through autonomous robot exploration. - Afonso Gonçalves 001; Giovanni Saponaro; Lorenzo Jamone; Alexandre Bernardino (ICARSC, 2014)

Learning intermediate object affordances: Towards the development of a tool concept. - Afonso Gonçalves 001; João Abrantes; Giovanni Saponaro; Lorenzo Jamone; Alexandre Bernardino (ICDL-EPIROB, 2014)

Evaluating Body Tracking Interaction in Floor Projection Displays with an Elderly Population. - Afonso Gonçalves 001; Mónica Cameirão (PhyCS, 2016)

Space Connection - A Multiplayer Collaborative Biofeedback Game to Promote Empathy in Teenagers: A Feasibility Study. - John Edison Muñoz Cardona; Afonso Rodrigues Gonçalves; Tatiana Vieira; D. Cró; Yoram Chisik; Sergi Bermúdez i Badia (PhyCS, 2016)

From Body Tracking Interaction in Floor Projection Displays to Elderly Cardiorespiratory Training Through Exergaming. - Afonso Gonçalves 001; Filipa Nóbrega; Mónica Cameirão; John Edison Muñoz; Élvio Rúbio Gouveia; Sergi Bermúdez i Badia (PhyCS (Selected Papers), 2018)

Adaptive gameplay and difficulty adjustment in a gamified upper-limb rehabilitation. - Joana F. Pinto; Henrique R. Carvalho; Goncalo R. R. Chambel; Joao Ramiro; Afonso Gonçalves 001 (SeGAH, 2018)

Measured and Perceived Physical Responses in Multidimensional Fitness Training through Exergames in Older Adults. - John Edison Muñoz Cardona; Afonso Rodrigues Gonçalves; Monica S. Cameirao; Sergi Bermúdez i Badia; E. R. Gouveia (VS-GAMES, 2018)

KAVE: Building Kinect Based CAVE Automatic Virtual Environments, Methods for Surround-Screen Projection Management, Motion Parallax and Full-Body Interaction Support. - Afonso Rodrigues Gonçalves; Sergi Bermúdez i Badia (Proc. ACM Hum. Comput. Interact., 2018)

Custom-made exergames for older people: New inputs for multidimensional physical. - Honorato Sousa; E. R. Gouveia; Mónica S. Cameirão; Afonso Gonçalves 001; John Edison Muñoz; Teresa Paulino; Hugo Simão; Ricardo Rodrigues Nunes; Alexandre Bernardino; Sergi Bermúdez i Badia (exp.at, 2019)

Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults. - Afonso Rodrigues Gonçalves; John Edison Muñoz; Élvio Rúbio Gouveia; Mónica da Silva Cameirão; Sergi Bermúdez i Badia (Vis. Comput., 2021)

Evaluation of a Low-Cost Virtual Reality Surround-Screen Projection System. - Afonso Gonçalves 001; Adrián Borrego; Jorge Latorre; Roberto Lloréns 001; Sergi Bermúdez i Badia (IEEE Trans. Vis. Comput. Graph., 2022)

Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. - Sergi Bermúdez i Badia; João Avelino; Alexandre Bernardino; Mónica S. Cameirão; John Edison Muñoz; Heitor Cardoso; Afonso Gonçalves 001; Teresa Paulino; Ricardo A. Ribeiro; Hugo Simão; Honorato Sousa (Everyday Virtual and Augmented Reality, 2023)

A virtual reality bus ride as an ecologically valid assessment of balance: a feasibility study. - Afonso Gonçalves 001; Maria Fernanda Montoya Vega; Robert Llorens 001; Sergi Bermúdez i Badia (Virtual Real., 2023)