Urban Gamification as a Source of Information for Spatial Data Analysis and Predictive Participatory Modelling of a City's Development. - Robert Olszewski; Agnieszka Turek; Marcin Laczynski (DATA, 2016)

Application of the Spatial Data Mining Methodology and Gamification for the Optimisation of Solving the Transport Issues of the "Varsovian Mordor". - Robert Olszewski; Agnieszka Turek (DMBD, 2016)

Application of Decision Trees in the Development of a Knowledge Base for a System of Support for Revitalization Processes. - Agnieszka Turek (DMBD, 2017)

Towards social fuzzy geoparticipation stimulated by gamification and augmented reality. - Robert Olszewski; Milosz Gnat; Hanna Trojanowska; Agnieszka Turek; Agnieszka Wieladek (ICNC-FSKD, 2017)

Solving smart city revitalisation problems with geoparticipation process and fuzzy methods. - Robert Olszewski; Hanna Trojanowska; Agnieszka Turek; Bogna Kietlinska (ICNC-FSKD, 2017)

Using Fuzzy Geoparticipation Methods to Optimize the Spatial Development Process in a Smart City. - Robert Olszewski; Agnieszka Turek (CIC, 2018)

An Example of Multitemporal Photogrammetric Documentation and Spatial Analysis in Process Revitalisation and Urban Planning. - Agnieszka Turek; Adam Salach; Jakub Stefan Markiewicz; Alina Maciejewska; Dorota Zawieska (GISTAM, 2018)

Solving "Smart City" Transport Problems by Designing Carpooling Gamification Schemes with Multi-Agent Systems: The Case of the So-Called "Mordor of Warsaw". - Robert Olszewski; Piotr Palka; Agnieszka Turek (Sensors, 2018)