A methodology for developing Second Life environments using case-based reasoning techniques. - Ahmad F. Shubita (2010)

Artefact generation in second life with case-based reasoning. - Ahmad F. Shubita; Christian W. Dawson; Ray Dawson (Softw. Qual. J., 2011)

A Framework for Collaborative Networked Learning in Higher Education: Design & Analysis. - Ghassan Issa; Haya El-Ghalayini; Ahmad F. Shubita; Mohammed H. Abu-Arqoub (Int. J. Emerg. Technol. Learn., 2014)

Demand-Driven Algorithm for Sharing and Distribution of Photovoltaic Power in a Small Local Area Grid. - Mohammad H. Abu-Arqoub; Ghassan Issa; Ahmad F. Shubita; Abed Alkarim Banna (Int. J. Inf. Technol. Web Eng., 2014)

The Impact of Stuttering Event Representation on Detection Performance. - Abedal-Kareem Al-Banna; Hui Fang 003; Ahmad F. Shubita; Mohammad Arafah; Amani Eqteeshat; Saif B. Abuaisheh (ICCR, 2024)

Technological and Societal Shifts in Virtual Worlds: A Comparative Perspective. - Ahmad F. Shubita; Abedal-Kareem Al-Banna; Nesreen Otoum (ICCR, 2024)