Light Propagation Maps on Parallel Graphics Architectures. - Adrien Gruson; Ajit Hakke Patil; Rémi Cozot; Kadi Bouatouch; Sumanta N. Pattanaik (EGPGV@Eurographics, 2012)

A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects. - Daniele Bernabei; Ajit Hakke Patil; Francesco Banterle; Marco Di Benedetto 001; Fabio Ganovelli; Sumanta N. Pattanaik; Roberto Scopigno (IEEE Computer Graphics and Applications, 2012)

Green's function solution to subsurface light transport for BRDF computation. - Charly Collin; Ke Chen; Ajit Hakke Patil; Sumanta N. Pattanaik; Kadi Bouatouch (SCCG, 2013)

Parallel MDOM for light transport in participating media. - Ajit Hakke Patil; Daniele Bernabei; Charly Collin; Ke Chen; Sumanta N. Pattanaik; Fabio Ganovelli (SCCG, 2013)

A practical model for computing the BRDF of real world materials. - Ke Chen; Charly Collin; Ajit Hakke Patil; Sumanta N. Pattanaik (I3D, 2013)