Three Apps for Shooting Sports: The Design, Development, and Deployment. - Agnieszka Besz; Maciej Górnicki; Toni Heinonen; Tapani Kiikeri; Ilkka Ratamo; Mika Luimula; Taisto Suominen; Aki Koponen; Jouni Saarni; Tomi 'bgt' Suovuo; Jouni Smed (ICEC, 2015)

Digital Game Dynamics Preferences and Player Types. - Jukka Vahlo; Johanna K. Kaakinen; Suvi K. Holm; Aki Koponen (J. Comput. Mediat. Commun., 2017)

Validating gameplay activity inventory (GAIN) for modeling player profiles. - Jukka Vahlo; Jouni Smed; Aki Koponen (User Model. User Adapt. Interact., 2018)

Player Personas and Game Choice. - Jukka Vahlo; Aki Koponen (Encyclopedia of Computer Graphics and Games, 2019)

Designing Prototype Player Personas from a Game Preference Survey. - Joni Salminen; Jukka Vahlo; Aki Koponen; Soon-Gyo Jung; Shammur A. Chowdhury; Bernard J. Jansen (CHI Extended Abstracts, 2020)

Content Based Player and Game Interaction Model for Game Recommendation in the Cold Start setting. - Markus Viljanen; Jukka Vahlo; Aki Koponen; Tapio Pahikkala (CoRR, 2020)

Exploring game-based psychological empowerment and its motivational and wellbeing effects. - Jukka Vahlo; Suvi K. Holm; Johanna K. Kaakinen; Aki Koponen (Entertain. Comput., 2025)