A Case Study of the Evolution of Jun: An Object-Oriented Open-Source 3D Multimedia Library. - Atsushi Aoki; Kaoru Hayashi; Kouichi Kishida; Kumiyo Nakakoji; Yoshiyuki Nishinaka; Brent Reeves; Akio Takashima; Yasuhiro Yamamoto (ICSE, 2001)

Cognitive Effects of Animated Visualization in Exploratory Visual Data Analysis. - Kumiyo Nakakoji; Akio Takashima; Yasuhiro Yamamoto (IV, 2001)

The Landscape of Time-Based Visual Presentation Primitives for Richer Video Experience. - Yasuhiro Yamamoto; Kumiyo Nakakoji; Akio Takashima (INTERACT, 2005)

Reusing and Composing Habitual Behavior in Video Browsing. - Akio Takashima; Yuzuru Tanaka (EJC, 2007)

Sharing Video Browsing Style by Associating Browsing Behavior with Low-Level Features of Videos. - Akio Takashima; Yuzuru Tanaka (HCI (3), 2007)

Analysis of Learners' Behavior in Role-Play Training for Project Management Education. - Taichi Nakamura; Yuko Kitaura; Hiroshi Maruyama; Akio Takashima (ICALT, 2009)

Role-Play Training for Project Management Education Using a Mentor Agent. - Taichi Nakamura; Erika Taguchi; Daisuke Hirose; Ishikawa Masahiro; Akio Takashima (Web Intelligence/IAT Workshops, 2011)

Research report on Tangible Software Education. - Taichi Nakamura; Hiroyuki Kameda; Akio Takashima; Shino Iwashita; Toshiyuki Kinoshita; Nobuhiro Tsukie (EDUCON, 2012)

Integrated Environment for Scenario Development, Exercise Implements and Evaluation for Role-Play Training. - Hiroshi Maruyama; Shuhei Harada; Akio Takashima; Taichi Nakamura (ICALT, 2012)

A method for evaluating project management competency acquired from role-play training. - Yuki Tachikawa; Hiroshi Maruyama; Taichi Nakamura; Akio Takashima (EDUCON, 2013)

Learning about Reflection Processes: An Analysis of Learners' Observation of Experts. - Akio Takashima (ICCE, 2014)