A repetitive trials based robot control and fault detection system. - Imre J. Rudas; István Õri; Ákos Tóth (IROS, 1993)

Extended capabilities for a WebGL based talking head system. - Richard-Zsolt Buda; Gábor Boldizsár; Ákos Tóth; Szilvia Szeghalmy; Róbert Tornai; Roland Kunkli (CogInfoCom, 2014)

Full-body animations and new faces for a WebGL based MPEG-4 avatar. - Roland Racz; Ákos Tóth; Ildikó Papp; Roland Kunkli (CogInfoCom, 2015)

An MPEG-4 based talking head for real time voice chatting on Android platform. - Jonathan Ozsvath; Bence Eros; Ákos Tóth; Roland Kunkli (CogInfoCom, 2017)

An Approximative and Semi-automated Method to Create MPEG-4 Compliant Human Face Models. - Ákos Tóth; Roland Kunkli (Acta Cybern., 2018)

The Effects of Different Triangulation Techniques for Cage Based Image Deformation Using Generalized Barycentric Coordinates. - Ákos Tóth; Roland Kunkli (J. WSCG, 2020)

Baricentrikus koordinátákon alapuló deformációs technikák hatékonyabb használatát segítő módszerek fejlesztése - Ákos Tóth (2021)