Advanced animation and rendering techniques - theory and practice. - Alan Watt; Mark Watt (Addison-Wesley, 1992)

3D computer graphics (2. ed.). - Alan Watt (Addison-Wesley, 1993)

Rendering Techniques: Past, Present and Future. - Alan Watt (ACM Comput. Surv., 1996)

Mainstream Rendering Techniques. - Alan Watt (The Computer Science and Engineering Handbook, 1997)

The computer image. - Alan Watt; Fabio Policarpo (Addison-Wesley-Longman, 1998)

Shape your imagination: iconic gestural-based interaction. - Timothy Marsh; Alan Watt (VRAIS, 1998)

3D computer graphics (3. ed.). - Alan Watt (Addison-Wesley-Longman, 2000)

Computer games technology and higher education. - Alan Watt; Steve C. Maddock (Virtual Real., 2000)

3D-Computergrafik (3. Aufl.). - Alan Watt (Pearson Studium, 2001)

Synthetic Images: Past, Present and Future. - Alan Watt (ENC, 2003)

Using Synthetic Vision for Autonomous Non-Player Characters. - Sebastian Enrique; Alan Watt; Steve C. Maddock; Fabio Policarpo (Inteligencia Artif., 2003)