An efficient and reliable algorithm for nonsmooth nonlinear optimization. - Bernard K.-S. Cheung; Albert Ng (Neural Parallel Sci. Comput., 1995)

Designing for low-latency direct-touch input. - Albert Ng; G. Julian Lepinski; Daniel Wigdor; Steven Sanders; Paul H. Dietz (UIST, 2012)

How fast is fast enough?: a study of the effects of latency in direct-touch pointing tasks. - Ricardo Jota; Albert Ng; Paul H. Dietz; Daniel Wigdor (CHI, 2013)

In the blink of an eye: investigating latency perception during stylus interaction. - Albert Ng; Michelle Annett; Paul H. Dietz; Anoop Gupta; Walter F. Bischof (CHI, 2014)

How low should we go?: understanding the perception of latency while inking. - Michelle Annett; Albert Ng; Paul H. Dietz; Walter F. Bischof; Anoop Gupta (Graphics Interface, 2014)

Genetic Algorithm Based Beta-Barrel Detection for Medium Resolution Cryo-EM Density Maps. - Albert Ng; Dong Si (ISBRA, 2017)

GPU Accelerated Ray Tracing for the Beta-Barrel Detection from Three-Dimensional Cryo-EM Maps. - Albert Ng; Adedayo Odesile; Dong Si (ISBRA, 2018)

Beta-Barrel Detection for Medium Resolution Cryo-Electron Microscopy Density Maps Using Genetic Algorithms and Ray Tracing. - Albert Ng; Dong Si (J. Comput. Biol., 2018)