Stranded Away: Implementation and User Experience Evaluation of an Indie Platformer Game Developed Using Unity Engine. - Luka Blaskovic; Alesandro Zuzic; Tihomir Orehovacki (MIPRO, 2023)

Classification of Visual Perception EEG Signals for a 2D Platformer Game. - Alesandro Zuzic; Robert Sajina; Nikola Tankovic (SISY, 2023)

Evaluating a Conceptual Model for Measuring Gaming Experience: A Case Study of Stranded Away Platformer Game. - Luka Blaskovic; Alesandro Zuzic; Tihomir Orehovacki (Inf., 2023)