Using Mental Models to Design for Learning: Lessons from Game Development. - Aleshia Hayes (HCI (25), 2017)

Classroom Gamification: Merging Game Design Theory and Behavior Analysis for Increased Engagement. - Jay Dee Johns III; Aleshia Hayes; Laura Grant; Dylan Caldwell (HCI (25), 2018)

The Social Net of Sentiment: Improving the Base Sentiment Analysis of High Impact Events with Lexical Category Exploration. - Maxwell Fowler; Aleshia Hayes; Kanika Binzani (IntelliSys (2), 2019)

Panel - Improve Foreign Language Speaking Proficiency in Immersive Environment. - Nanxi Meng; Qing Li; Laetitia Knight; Aleshia Hayes (iLRN, 2020)

Evaluating immersive experiences during Covid-19 and beyond. - Anthony Steed; Francisco R. Ortega 001; Adam S. Williams; Ernst Kruijff; Wolfgang Stuerzlinger; Anil Ufuk Batmaz; Andrea Stevenson Won; Evan Suma Rosenberg; Adalberto L. Simeone; Aleshia Hayes (Interactions, 2020)

Engaging Novice VR Users to VR for Education: Enhancing User Comfort, Health and Safety in VR and AR. - Aleshia Hayes; Danita Bradshaw-Ward; Erin Howard; Megan McAdams; Deborah Cockerham (VR Workshops, 2023)

Just Look at Them! Encouraging Self-Reflection on Teacher Gaze Behavior through Data Visualizations in Virtual Reality. - Yejoon Yoo; Jonathan Isaac Segal; Aleshia Hayes; Andrea Stevenson Won (CHI Extended Abstracts, 2024)

More than Fitness: User Perceptions and Hopes for Getting Fit in Virtual Reality. - Aleshia Hayes; Veronica Johnson; Debbie Cockerham (VR Workshops, 2024)

Designing a Mixed Reality Library Experience to Engage Primary Students with Open-Source Literacy Content. - Aleshia Hayes; Tania Heap; Abdul Haseeb; Lauren Eutsler; Erika Knapp; Debbie Cockerham; Ruth West; Neureka Kundu (VR Workshops, 2025)

Does DEIA Still Matter?: A Survey of VR Researchers at IEEE VR. - Aleshia Hayes; John Quarles; Greg Welch; Dylan Fox (VR Workshops, 2025)