MetaLibrary: Towards Social Immersive Environments for Readers. - Federico De Lorenzis; Alessandro Visconti; Alberto Cannavò; Fabrizio Lamberti (XR (2), 2023)

3DK-Reate: Create Your Own 3D Key for Distributed Authentication in the Metaverse. - Federico De Lorenzis; Alessandro Visconti; Martina Marani; Erik Prifti; Camilla Andiloro; Alberto Cannavò; Fabrizio Lamberti (GEM, 2023)

Designing Hand-held Controller-based Handshake Interaction in Social VR and Metaverse. - Filippo Gabriele Pratticò; Irene Checo; Alessandro Visconti; Adalberto L. Simeone; Fabrizio Lamberti (MIG, 2023)

SPHinX Authentication Technique: Secure Painting autHentication in eXtended reality. - Daniel Bologna; Vincenzo Micciché; Giovanni Violo; Alessandro Visconti; Alberto Cannavò; Fabrizio Lamberti (VR Workshops, 2023)

Comparing technologies for conveying emotions through realistic avatars in virtual reality-based metaverse experiences. - Alessandro Visconti; Davide Calandra 001; Fabrizio Lamberti (Comput. Animat. Virtual Worlds, 2023)

Integrating the Time Travel Mechanic in VR Serious Games to Enhance Causal Reasoning. - Alessandro Visconti; Marina Nadalin; Federico De Lorenzis; Filippo Gabriele Pratticò; Fabrizio Lamberti (GEM, 2024)

Evaluating Therapist Representation Techniques in Mixed Reality-based Tele-rehabilitation Exergames. - Roberta Macaluso; Alessandro Visconti; Davide Calandra 001; Roberto Ciardo; Giacinto Barresi; Fabrizio Lamberti (ISMAR-Adjunct, 2024)

Combining virtual reality with asymmetric collaborative learning: a case study in chemistry education. - Federico De Lorenzis; Alessandro Visconti; Simone Restivo; Francesca Mazzini; Serena Esposito; Silvia Fraterrigo Garofalo; Luca Marmo; Debora Fino; Fabrizio Lamberti (Smart Learn. Environ., 2024)

Implementing the MPAI Metaverse Model Architecture. - Alberto Cannavò; Alessandro Visconti; Leonardo Chiariglione; Panos Kudumakis; Gérard Chollet; Hugues Sansen; Paulo Menezes 001; Fabrizio Lamberti (VR Workshops, 2025)

Designing social immersive virtual environments for the Metaverse: The case study of MetaLibrary. - Alberto Cannavò; Giorgio Arrigo; Alessandro Visconti; Federico De Lorenzis; Fabrizio Lamberti (Virtual Real. Intell. Hardw., 2025)

Enhancing Social Experiences in Immersive Virtual Reality with Artificial Facial Mimicry. - Alessandro Visconti; Davide Calandra 001; Federica Giorgione; Fabrizio Lamberti (IEEE Trans. Vis. Comput. Graph., 2025)