Women Keep it Real: Avatar Gender Choice in League of Legends. - Rabindra A. Ratan; Joseph A. Fordham; Alex P. Leith; Dmitri Williams (Cyberpsychology Behav. Soc. Netw., 2019)

Virtual Reality Genres: Comparing Preferences in Immersive Experiences and Games. - Maxwell Foxman; Alex P. Leith; David Beyea; Brian Klebig; Vivian Hsueh Hua Chen; Rabindra A. Ratan (CHI PLAY (Companion), 2020)

Beyond Genre: Classifying Virtual Reality Experiences. - Maxwell Foxman; David Beyea; Alex P. Leith; Rabindra A. Ratan; Vivian Hsueh Hua Chen; Brian Klebig (IEEE Trans. Games, 2022)

Time matters in VR: Students benefit from longer VR class duration, but certain outcomes decline after 45 minutes, with large individual variance. - Rabindra Ratan; Qiyang Lin; Chaeyun Lim; Rinseo Park; Alex Lover; Eugy Han; Dayeoun Jang; Alex P. Leith; Jeremy N. Bailenson (Comput. Educ., 2025)

Metaverse-Mediated Communication: A Call for Theory-Driven XR Research. - David Beyea; Maxwell Foxman; Rabindra Ratan; Brian Klebig; Alex P. Leith; Vivian Hsueh Hua Chen (J. Media Psychol. Theor. Methods Appl., 2025)