A Real-Time Blackboard System for Interpreting Agent Messages. - Marc Cavazza; Steven J. Mead; Alexander I. Strachan; Alex Whittaker (GAME-ON, 2000)

Are Grammatical Representations Useful for Learning from Biological Sequence Data? - A Case Study. - Stephen H. Muggleton; Christopher H. Bryant; Ashwin Srinivasan 001; Alex Whittaker; Simon Topp; Christopher J. Rawlings (J. Comput. Biol., 2001)

From a Winter's Night to a Dragon Age. - Alex Whittaker (ICIDS, 2010)

Automatic Generation of Game Level Solutions as Storyboards. - David Pizzi; Jean-Luc Lugrin; Alex Whittaker; Marc Cavazza (IEEE Trans. Comput. Intell. AI Games, 2010)

A general architecture for maintaining a symbolic representation of the semantic game state. - Emily Marriott; Alex Whittaker (CEEC, 2019)