Towards Interoperability of Distributed Interactive Simulations through Node-based OpenGL Stream Processing. - Maik Mory; Norbert Siegmund; Alexander Blankenburg; Gunter Saake (INVIT, 2012)

Multidisciplinary design optimisation of a recurve bow based on applications of the autogenetic design theory and distributed computing. - Matthias Fritzsche; Konstantin Kittel; Alexander Blankenburg; Sándor Vajna (Enterp. Inf. Syst., 2012)