Impact of First Person Avatar Representation in Assembly Simulations on Perceived Presence and Acceptance. - Jennifer Brade; Alexander Kögel; Christian Fuchs; Philipp Klimant (VISIGRAPP (1: GRAPP), 2020)

Take a seat - the influence of sitting down in a virtual environment on workload, user experience and presence. - Jennifer Brade; Danny Rüffert; Alexander Kögel; Max Bernhagen; Franziska Klimant; Angelika C. Bullinger (MuC, 2021)

Do materials matter? How surface representation affects presence in virtual environments. - Jennifer Brade; Alexander Kögel; Benjamin Schreiber 002; Franziska Klimant (VR Workshops, 2021)

Pedaling into Presence: Evaluating Presence and User Experience in VR Cycling vs. Controller Use. - Jennifer Brade; Alexander Kögel; Franziska Klimant; Martin Dix (VR Workshops, 2025)