Workshop: Pen-and-Paper Role-Playing. - Florian Berger; Alexander Marbach (ICIDS, 2008)

Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines. - Sebastian A. Weiß; Florian Berger; Alexander Marbach; Wolfgang Müller 004 (ICIDS, 2008)

CharanisML: A Flexible Virtual Actor Control Interface. - Sebastian A. Weiß; Florian Berger; Alexander Marbach; Wolfgang Müller 004 (Edutainment, 2009)

Hands-on Interactive Storytelling Techniques. - Florian Berger; Alexander Marbach; Jana Jevická (ICIDS, 2009)

Videoportale im Hochschulkontext - ein Leistungsvergleich. - Alexander Marbach; Daniel Nenner; Björn Kaczmarek; Tobias Gall (DeLFI, 2016)

Applying classic game production principles to game productions with short development times. - Tobias Bruch; Sophie De Smet; Justin Zwack; Alexander Marbach (GI-Jahrestagung, 2017)

Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES). - Marc Ritter; Alexander Marbach; Daniel Stockmann; Manuel Heinzig; Christian Roschke; Holger Langner (GI-Jahrestagung, 2017)

Optimization of Project Management Processes Using the A* Project Management System (AStarPM) - A Prototypical Implementation and Evaluation. - Alexander Marbach; Christian Roschke; Rico Thomanek; Claudia Hösel; Marc Ritter (HCI (33), 2019)

Adaptation of Machine Learning Frameworks for Use in a Management Environment - Development of a Generic Workflow. - Christian Roschke; Robert Manthey; Rico Thomanek; Tony Rolletschke; Benny Platte; Claudia Hösel; Alexander Marbach; Marc Ritter (HCI (34), 2019)