A Moving Least Squares Material Point Method for Varied Porous Material Interactions and Non-sticky Coupling of Phases. - Alexander Maximilian Nilles; Stefan Müller 002 (VMV, 2022)

Real-Time Desertscapes Simulation with CUDA. - Alexander Maximilian Nilles; Lars Günther; Stefan Müller 002 (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2024)

3D Real-Time Hydraulic Erosion Simulation using Multi-Layered Heightmaps. - Alexander Maximilian Nilles; Lars Günther; Tobias Wagner; Stefan Müller 002 (VMV, 2024)

Oasis: A Real-Time Hydraulic and Aeolian Erosion Simulation with Dynamic Vegetation. - Alexander Maximilian Nilles; Lars Günther; Stefan Müller 002 (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)