Collision Replay: What Does Bumping Into Things Tell You About Scene Geometry? - Alexander Raistrick; Nilesh Kulkarni; David Fouhey (BMVC, 2021)

Infinite Photorealistic Worlds Using Procedural Generation. - Alexander Raistrick; Lahav Lipson; Zeyu Ma; Lingjie Mei; Mingzhe Wang; Yiming Zuo 001; Karhan Kayan; Hongyu Wen; Beining Han; Yihan Wang; Alejandro Newell; Hei Law; et al. (CVPR, 2023)

View-Dependent Octree-based Mesh Extraction in Unbounded Scenes for Procedural Synthetic Data. - Zeyu Ma; Alexander Raistrick; Lahav Lipson; Jia Deng 001 (CoRR, 2023)

Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generation. - Alexander Raistrick; Lingjie Mei; Karhan Kayan; David Yan; Yiming Zuo 001; Beining Han; Hongyu Wen; Meenal Parakh; Stamatis Alexandropoulos; Lahav Lipson; Zeyu Ma; Jia Deng 001 (CVPR, 2024)

Mesh Extraction for Unbounded Scenes Using Camera-Aware Octrees. - Zeyu Ma; Alexander Raistrick; Lahav Lipson; Jia Deng 001 (3DV, 2025)

Procedural Dataset Generation for Zero-Shot Stereo Matching. - David Yan; Alexander Raistrick; Jia Deng 001 (CoRR, 2025)

Infinigen-Sim: Procedural Generation of Articulated Simulation Assets. - Abhishek Joshi; Beining Han; Jack Nugent; Yiming Zuo 001; Jonathan Liu; Hongyu Wen; Stamatis Alexandropoulos; Tao Sun; Alexander Raistrick; Gaowen Liu; Yi Shao; Jia Deng 001 (CoRR, 2025)

Evaluating Robustness of Monocular Depth Estimation with Procedural Scene Perturbations. - Jack Nugent; Siyang Wu; Zeyu Ma; Beining Han; Meenal Parakh; Abhishek Joshi; Lingjie Mei; Alexander Raistrick; Xinyuan Li; Jia Deng 001 (CoRR, 2025)