The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion. - Lorraine Lin; Aline Normoyle; Alexandra Adkins; Yu Sun; Andrew C. Robb; Yuting Ye; Massimiliano Di Luca; Sophie Jörg (VR, 2019)

Lost in Spaze: An Audio Maze Game for the Visually Impaired. - Alexandra Adkins; Kristopher Kohm; Rui Zhang; Nicholas Gustafson (CHI Extended Abstracts, 2020)

My Body, My Avatar: How People Perceive Their Avatars in Social Virtual Reality. - Guo Freeman; Samaneh Zamanifard; Divine Maloney; Alexandra Adkins (CHI Extended Abstracts, 2020)

Evaluating Grasping Visualizations and Control Modes in a VR Game. - Alexandra Adkins; Lorraine Lin; Aline Normoyle; Ryan Canales; Yuting Ye; Sophie Jörg (ACM Trans. Appl. Percept., 2021)

Do We Measure What We Perceive? Comparison of Perceptual and Computed Differences between Hand Animations. - Jacob Justice; Alexandra Adkins; Tommy Dong; Sophie Jörg (SIGGRAPH Posters, 2022)

How Important are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades? - Alexandra Adkins; Aline Normoyle; Lorraine Lin; Yu Sun; Yuting Ye; Massimiliano Di Luca; Sophie Jörg (ACM Trans. Graph., 2023)

Hands or Controllers? How Input Devices and Audio Impact Collaborative Virtual Reality. - Alex Adkins; Ryan Canales; Sophie Jörg (VRST, 2024)