A Virtual Reality Simulator for Basketball Free-Throw Skills Development. - Alexandra Covaci; Cristian-Cezar Postelnicu; Alina Ninett Panfir; Doru Talaba (DoCEIS, 2012)

Control Interfaces for a Collaborative System Using LabView Package. - Alina Ninett Panfir; Alexandra Covaci; Cristian-Cezar Postelnicu; Gheorghe Mogan (DoCEIS, 2012)

Evaluation of a P300-Based Interface for Smart Home Control. - Cristian-Cezar Postelnicu; Alexandra Covaci; Alina Ninett Panfir; Doru Talaba (DoCEIS, 2012)

Third person view and guidance for more natural motor behaviour in immersive basketball playing. - Alexandra Covaci; Anne-Hélène Olivier; Franck Multon (VRST, 2014)

Assessing Real World Imagery in Virtual Environments for People with Cognitive Disabilities. - Alexandra Covaci; Dean Kramer; Juan Carlos Augusto; Silvia Rus; Andreas Braun 001 (Intelligent Environments, 2015)

Developing Navigational Services for People with Down's Syndrome. - Dean Kramer; Alexandra Covaci; Juan Carlos Augusto (Intelligent Environments, 2015)

Visual Perspective and Feedback Guidance for VR Free-Throw Training. - Alexandra Covaci; Anne-Hélène Olivier; Franck Multon (IEEE Computer Graphics and Applications, 2015)

Co-creation of Smart Technology with (and for) People with Special Needs. - Juan Carlos Augusto; Dean Kramer; Unai Alegre Ibarra; Alexandra Covaci; Aditya Santokhee (DSAI, 2016)

Game-Based Learning Effectiveness and Motivation Study between Competitive and Cooperative Modes. - Chang-Hsin Lin; Shu-Hsien Huang; Ju-Ling Shih; Alexandra Covaci; Gheorghita Ghinea (ICALT, 2017)

Can Multisensorial Media Improve Learner Experience? - Longhao Zou; Irina Tal; Alexandra Covaci; Eva Ibarrola; Gheorghita Ghinea; Gabriel-Miro Muntean (MMSys, 2017)

Towards Augmenting Multimedia Qoe With Wearable Devices: Perspectives from an Empirical Study. - Nadia Hussain; Gebremariam Mesfin; Alexandra Covaci; Gheorghita Ghinea (ICME Workshops, 2018)

Inverse and Transitivity of Cross-Modal Correspondence in Mulsemedia. - Gebremariam Mesfin; Nadia Hussain; Alexandra Covaci; Gheorghita Ghinea (ICME Workshops, 2018)

NECTAR: Non-Interactive Smart Contract Protocol Using Blockchain Technology. - Alexandra Covaci; Simone Madeo; Patrick Motylinski; Stéphane Vincent (WETSEB@ICSE, 2018)

A study on the quality of experience of crossmodal mulsemedia. - Alexandra Covaci; Gebremariam Mesfin; Nadia Hussain; Elahe Kani-Zabihi; Frédéric Andrès; Gheorghita Ghinea (MEDES, 2018)

Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game. - Alexandra Covaci; Gheorghita Ghinea; Chang-Hsin Lin; Shu-Hsien Huang; Ju-Ling Shih (Multim. Tools Appl., 2018)

The user-centred intelligent environments development process as a guide to co-create smart technology for people with special needs. - Juan Carlos Augusto; Dean Kramer; Unai Alegre Ibarra; Alexandra Covaci; Aditya Santokhee (Univers. Access Inf. Soc., 2018)

360° Mulsemedia: A Way to Improve Subjective QoE in 360° Videos. - Alexandra Covaci; Ramona Trestian; Estêvão Bissoli Saleme; Ioan-Sorin Comsa; Gebremariam Assres; Celso A. S. Santos; Gheorghita Ghinea (ACM Multimedia, 2019)

Mulsemedia in Telecommunication and Networking Education: A Novel Teaching Approach that Improves the Learning Process. - Irina Tal; Longhao Zou; Alexandra Covaci; Eva Ibarrola; Marilena Bratu; Gheorghita Ghinea; Gabriel-Miro Muntean (IEEE Commun. Mag., 2019)

Is Multimedia Multisensorial? - A Review of Mulsemedia Systems. - Alexandra Covaci; Longhao Zou; Irina Tal; Gabriel-Miro Muntean; Gheorghita Ghinea (ACM Comput. Surv., 2019)

Mulsemedia DIY: A Survey of Devices and a Tutorial for Building Your Own Mulsemedia Environment. - Estêvão B. Saleme; Alexandra Covaci; Gebremariam Mesfin; Celso A. S. Santos; Gheorghita Ghinea (ACM Comput. Surv., 2019)

Using Eye Tracking and Heart-Rate Activity to Examine Crossmodal Correspondences QoE in Mulsemedia. - Gebremariam Mesfin; Nadia Hussain; Alexandra Covaci; Gheorghita Ghinea (ACM Trans. Multim. Comput. Commun. Appl., 2019)

Do I Smell Coffee? The Tale of a 360° Mulsemedia Experience. - Ioan-Sorin Comsa; Estêvão Bissoli Saleme; Alexandra Covaci; Gebremariam Mesfin Assres; Ramona Trestian; Celso A. S. Santos; Gheorghita Ghinea (IEEE Multim., 2020)

QoE of cross-modally mapped Mulsemedia: an assessment using eye gaze and heart rate. - Gebremariam Mesfin; Nadia Hussain; Elahe Kani-Zabihi; Alexandra Covaci; Estêvão B. Saleme; Gheorghita Ghinea (Multim. Tools Appl., 2020)

How Do We Experience Crossmodal Correspondent Mulsemedia Content? - Alexandra Covaci; Estêvão Bissoli Saleme; Gebremariam Mesfin; Nadia Hussain; Elahe Kani-Zabihi; Gheorghita Ghinea (IEEE Trans. Multim., 2020)

VR Rehearse & Perform - A platform for rehearsing in Virtual Reality. - Vali Lalioti; Sophia Ppali; Andrew J. Thomas; Ragnar Hrafnkelsson; Mick Grierson; Chee Siang Ang; Bea S. Wohl; Alexandra Covaci (VRST, 2021)

Content-rich and Expansive Virtual Environments Using Passive Props As World Anchors. - Steven G. Wheeler; Simon Hoermann; Robert W. Lindeman; George Ghinea; Alexandra Covaci (VRST, 2021)

The influence of human factors on 360∘ mulsemedia QoE. - Estêvão B. Saleme; Alexandra Covaci; Gebremariam Assres; Ioan-Sorin Comsa; Ramona Trestian; Celso A. S. Santos; Gheorghita Ghinea (Int. J. Hum. Comput. Stud., 2021)

On the influence of individual differences in cross-modal Mulsemedia QoE. - Elahe Kani-Zabihi; Nadia Hussain; Gebremariam Mesfin; Alexandra Covaci; Gheorghita Ghinea (Multim. Tools Appl., 2021)

"I was Holding a Magic Box": Investigating the Effects of Private and Projected Displays in Outdoor Heritage Walks. - Mayank Loonker; Sophia Ppali; Rocio von Jungenfeld; Christos Efstratiou; Alexandra Covaci (Conference on Designing Interactive Systems, 2022)

Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice. - Sophia Ppali; Vali Lalioti; Boyd Branch; Chee Siang Ang; Andrew J. Thomas; Bea S. Wohl; Alexandra Covaci (CHI, 2022)

LabXscape: A Prototype for Enhancing Player Experience in Cross-Reality Gameplay. - Michael McCready; Alexandra Covaci; Luma Tabbaa (ISMAR Adjunct, 2022)

The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices. - Khawla Alhasan; Eleonora Ceccaldi; Alexandra Covaci; Maurizio Mancini; Ferran Altarriba Bertran; Gijs Huisman; Mailin Lemke; Chee Siang Ang (Proc. ACM Hum. Comput. Interact., 2022)

Co-creating Meaningful Spaces: Stepping into Virtual Worlds Crafted by People Living with Dementia. - Ethan Cheung; Sophia Ppali; Boris Otkhmezuri; Clare L. Thomas; Alexandra Covaci (Conference on Designing Interactive Systems (Companion Volume), 2023)

Meaningful Spaces, Meaningful Places: Co-creating VR Experiences with People Living with Dementia. - Ethan Cheung; Sophia Ppali; Anna Xygkou; Alexandra Covaci; Hiba H. Jawharieh; Clare L. Thomas; Chee Siang Ang (Conference on Designing Interactive Systems (Companion Volume), 2023)

No Pie in the (Digital) Sky: Co-Imagining the Food Metaverse. - Alexandra Covaci; Khawla Alhasan; Mayank Loonker; Bernardine Farrell; Luma Tabbaa; Sophia Ppali; Chee Siang Ang (CHI, 2023)

The "Conversation" about Loss: Understanding How Chatbot Technology was Used in Supporting People in Grief. - Anna Xygkou; Panote Siriaraya; Alexandra Covaci; Holly Gwen Prigerson; Robert A. Neimeyer; Chee Siang Ang; Wan-Jou She (CHI, 2023)

The Future of Eating Together: Exploring the Promises and Challenges of Digital Commensality in the Metaverse. - Alexandra Covaci; Gheorghita Ghinea; Frédéric Andrès (ICDEW, 2023)

Depth Estimation and Validation of Plenoptic Light Field Camera. - Ali Khan; Md. Moinul Hossain; Konstantinos Sirlantzis; Alexandra Covaci; Wasif Shafaet Chowdhury (IST, 2023)

Bytes and Rhythms - Delving into the Tech-Driven Evolution of Food and Music. - Alexandra Covaci (WebMedia, 2023)

Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual reality. - Aleph Campos da Silveira; Roope Raisamo; Fotios Spyridonis; Alexandra Covaci; George Ghinea; Celso A. S. Santos (WebMedia, 2023)

A Standardized and Cost-Effective VR Approach for Powered Wheelchair Training. - Chantal Zorzi; Luma Tabbaa; Alexandra Covaci; Konstantinos Sirlantzis; Gianluca Marcelli (IEEE Access, 2023)

Multisensory 360° Videos Under Varying Resolution Levels Enhance Presence. - Alexandra Covaci; Estêvão B. Saleme; Gebremariam Mesfin; Ioan-Sorin Comsa; Ramona Trestian; Celso A. S. Santos; George Ghinea (IEEE Trans. Vis. Comput. Graph., 2023)

Thermal and wind devices for multisensory human-computer interaction: an overview. - Aleph Campos da Silveira; Eduardo C. Rodrigues; Estêvão Bissoli Saleme; Alexandra Covaci; Gheorghita Ghinea; Celso A. S. Santos (Multim. Tools Appl., 2023)

Sensing Heritage: Exploring Creative Approaches for Capturing, Experiencing and Safeguarding the Sensorial Aspects of Cultural Heritage. - Sophia Ppali; Marina Pasia; Sara Wolf; Jihae Han; Reese Muntean; Minyoung Yoo; Kasper Rodil; Arne Berger; Andreas Papallas; Luigina Ciolfi; John Stevens; Alexandra Covaci (Conference on Designing Interactive Systems (Companion Volume), 2024)

Remote Rhythms: Audience-informed insights for designing remote music performances. - Sophia Ppali; Max Scorer; Elena Ppali; Boyd Branch; Alexandra Covaci (Conference on Designing Interactive Systems, 2024)

MindTalker: Navigating the Complexities of AI-Enhanced Social Engagement for People with Early-Stage Dementia. - Anna Xygkou; Chee Siang Ang; Panote Siriaraya; Jonasz Piotr Kopecki; Alexandra Covaci; Eiman Kanjo; Wan-Jou She (CHI, 2024)

Tingbao: A musical Immersive Experience Inspired by Environmental Themes. - Sophia Ppali; Yun Jung Jang; Marina Pasia; Andreas Papallas; Panayiotis Zaphiris; Alexandra Covaci (CHI PLAY (Companion), 2024)

Designing and Evaluating Dialogue LLMs for Co-Creative Improvised Theatre. - Boyd Branch; Piotr Mirowski; Kory W. Mathewson; Sophia Ppali; Alexandra Covaci (ICCC, 2024)

On Perceived AV Synchronization in 360° Multimedia. - Aleph Campos da Silveira; Fotios Spyridonis; Roope Raisamo; Alexandra Covaci; Gheorghita Ghinea; Celso Alberto Saibel Santos (IEEE Multim., 2024)

Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual reality. - Steven G. Wheeler; Simon Hoermann; Robert W. Lindeman; George Ghinea; Alexandra Covaci (Multim. Tools Appl., 2024)

Light field imaging technology for virtual reality content creation: A review. - Ali Khan; Md. Moinul Hossain; Alexandra Covaci; Konstantinos Sirlantzis; Chuanlong Xu (IET Image Process., 2024)

"Can I be More Social with a Chatbot?": Social Connectedness Through Interactions of Autistic Adults with a Conversational Virtual Human. - Anna Xygkou; Panote Siriaraya; Wan-Jou She; Alexandra Covaci; Chee Siang Ang (Int. J. Hum. Comput. Interact., 2024)

To Cuddle, Mingle, Venture, or Guide: How Architectural Affordances Influence the Experience of Social VR Places. - Jihae Han; Yu Sun; Sophia Ppali; Alexandra Covaci; Andrew Vande Moere (Conference on Designing Interactive Systems, 2025)

Building a Digital Ecosystem for Community-Based Rehabilitation: Insights from a Multi-Platform Social Media Strategy in Thailand. - Acarima Nanthanasit; Sophia Ppali; Jaydon Farao; Luma Tabbaa; Chee Siang Ang; Siwaporn Sukittanon; Alexandra Covaci (Conference on Designing Interactive Systems, 2025)

Cite Your Well-being First: What Happens When Personal Life, Mental Health, and HCI Research Become Entangled? - Sophia Ppali; Marios Constantinides; Fotis Liarokapis; Jaydon Farao; Soraya S. Anvari; MinYoung Yoo; Ferran Altarriba Bertran; Shannon Rodgers; Jihae Han; Rina R. Wehbe; Margot Brereton; Alexandra Covaci (Conference on Designing Interactive Systems (Companion Volume), 2025)

Creating with Care: Co-Designing Immersive Experiences through Art-Making with People Living with Dementia. - Sophia Ppali; Ethan Cheung; Alexandra Covaci; Wan-Jou She; Chee Siang Ang (CHI, 2025)

Care Beyond Borders: Investigating Virtual Reality Deployment Opportunities & Challenges Through the Lens of Dementia Care. - Hiba H. Jawharieh; Luma Tabbaa; Chee Siang Ang; Ethan Cheung; Alexandra Covaci (Int. J. Hum. Comput. Interact., 2025)