Identification of Medically Relevant Application Scenarios for a Wearable Motion Analysis System. - Gabriele Bleser; Corinna A. Christmann; Bertram Taetz; Daniel Steffen; Alexandra Hoffmann; Markus Miezal (GI-Jahrestagung, 2017)

Effective Visualization of Long Term Health Data to Support Behavior Change. - Corinna A. Christmann; Gregor Zolynski; Alexandra Hoffmann; Gabriele Bleser (HCI (17), 2017)

Stress-Mentor: Linking Gamification and Behavior Change Theory in a Stress Management Application. - Corinna A. Christmann; Alexandra Hoffmann; Gregor Zolynski; Gabriele Bleser (HCI (29), 2018)

A Face Validation Study for the Investigation of Proteus Effects Targeting Driving Behavior. - Corinna A. Faust-Christmann; René Reinhard; Alexandra Hoffmann; Thomas Lachmann; Gabriele Bleser (HCI (9), 2019)

Gamification of a Stress Management App: Results of a User Study. - Alexandra Hoffmann; Corinna A. Faust-Christmann; Gregor Zolynski; Gabriele Bleser (HCI (20), 2019)

The iterative development and evaluation of the gamified stress management app "Stress-Mentor" - Alexandra Hoffmann (2020)

SPBView: An extendable data analysis and combined visualization tool for saccadic eye-movement, pupil size, and blink detection. - Marcel Ritter; Alexandra Hoffmann; Nikolaus Rauch; Pierre Sachse; Atbin Djamshidian; Matthias Harders; Philipp Ellmerer (SoftwareX, 2025)