Alternate Fabrication Approaches for Tangible Knobs on Capacitive Commodity Devices. - Alexandre Gomes de Siqueira; Brygg Ullmer; Mark Delarosa (ETIS, 2017)

Hard and Soft Tangibles: Mixing Multi-touch and Tangible Interaction in Scientific Poster Scenarios. - Alexandre Gomes de Siqueira; Brygg Ullmer; Mark Delarosa; Chris Branton; Miriam Konkel (TEI, 2018)

Toward New Ecologies of Cyberphysical Representational Forms, Scales, and Interaction Modalities. - Alexandre Gomes de Siqueira (TEI, 2019)

Toward Automated Evaluation of Empathetic Responses in Virtual Human Interaction Systems for Mental Health Scenarios. - Heng Yao; Alexandre Gomes de Siqueira; Adriana Foster; Igor Galynker; Benjamin Lok (IVA, 2020)

Towards Rapid Development of Conversational Virtual Humans using Web3D Technologies. - Mohan Zalake; Alexandre Gomes de Siqueira; Krishna Vaddiparti; Pavlo D. Antonenko; Felix G. Hamza-Lup; Benjamin Lok (Web3D, 2020)

Hospital Escape VR: A Virtual Reality Simulation for Hospital Fire Evacuation Training. - Victor Biagiotti Saint Martin; Eduardo G. Q. Palmeira; Victor Barbosa Gonçalves; Alexandre Gomes de Siqueira; Edgard Lamounier; Alexandre Cardoso (AHFE (6), 2021)

Towards an Effective Web-Based Virtual Health Intervention: The Impact of Media Platform, Visual Framing, and Race on Social Presence and Transportation Ratings. - Fatemeh Tavassoli; Mohan Zalake; Alexandre Gomes de Siqueira; François Modave; Janice L. Krieger; Benjamin Lok; Juan E. Gilbert (HCI (17), 2021)

Effects of Virtual Humans' Gender and Spoken Accent on Users' Perceptions of Expertise in Mental Wellness Conversations. - Pedro Guillermo Feijóo García; Mohan Zalake; Alexandre Gomes de Siqueira; Benjamin Lok; Felix G. Hamza-Lup (IVA, 2021)

PPCards: Toward Enhancing Electronic Prototyping with Editions of a Card-based Platform. - Alexandre Gomes de Siqueira; Ayush Bhargava; Rohith Venkatakrishnan; Roshan Venkatakrishnan (TEI, 2021)

BlockXR: A Novel Tangible Block-Based Programming Platform. - Alexandre Gomes de Siqueira; Pedro Guillermo Feijóo García; Sean P. Stanley (VL/HCC, 2021)

Empirically Evaluating the Effects of Perceptual Information Channels on the Size Perception of Tangibles in Near-Field Virtual Reality. - Alexandre Gomes de Siqueira; Rohith Venkatakrishnan; Roshan Venkatakrishnan; Ayush Bhargava; Kathryn M. Lucaites; Hannah Solini; Moloud Nasiri; Andrew C. Robb; Christopher Pagano; Brygg Ullmer; Sabarish V. Babu (VR, 2021)

Investigating the Effects of Virtual Patients' Nonsensical Responses on Users' Facial Expressions in Mental Health Training Scenarios. - Alexandre Gomes de Siqueira; Heng Yao; Anokhi Bafna; Sarah Bloch-Elkouby; Jenelle Richards; Lauren B. Lloveras; Kathleen Feeney; Stephanie Morris; Erica D. Musser; Benjamin Lok; Igor Galynker (VRST, 2021)

Blockchains and Self-Sovereign Identities Applied to Healthcare Solutions: A Systematic Review. - Alexandre Gomes de Siqueira; Arlindo Flávio da Conceição; Vladimir Rocha 001 (CoRR, 2021)

User-Centric Health Data Using Self-sovereign Identities. - Alexandre Gomes de Siqueira; Arlindo Flávio da Conceição; Vladimir Rocha 001 (CoRR, 2021)

Toward Facilitating Team Formation and Communication Through Avatar Based Interaction in Desktop-Based Immersive Virtual Environments. - Alexandre Gomes de Siqueira; Pedro Guillermo Feijóo García; Jacob Stuart; Benjamin Lok (Frontiers Virtual Real., 2021)

The effects of virtual human's verbal persuasion strategies on user intention and behavior. - Mohan Zalake; Alexandre Gomes de Siqueira; Krishna Vaddiparti; Benjamin Lok (Int. J. Hum. Comput. Stud., 2021)

Can we talk about bruno?: exploring virtual human counselors' spoken accents and their impact on users' conversations. - Pedro Guillermo Feijóo García; Mohan Zalake; Heng Yao; Alexandre Gomes de Siqueira; Benjamin Lok (IVA, 2022)

A virtual human interaction using scaffolded ping-pong feedback for healthcare learners to practice empathy skills. - Heng Yao; Alexandre Gomes de Siqueira; Anokhi Bafna; Devon Peterkin; Jenelle Richards; Megan L. Rogers; Adriana Foster; Igor Galynker; Benjamin Lok (IVA, 2022)

fableBlocks: Toward Mitigating Programming Anxiety with Storytelling-based Tangible Block Programming Environments. - Alexandre Gomes de Siqueira; Pedro Guillermo Feijóo García; Stephanie Carnell; Eduardo G. Q. Palmeira; Andrew Maxim (VL/HCC, 2022)

The Effect of Virtual Humans Making Verbal Communication Mistakes on Learners' Perspectives of their Credibility, Reliability, and Trustworthiness. - Jacob Stuart; Karen Aul; Michael D. Bumbach; Anita Stephen; Alexandre Gomes de Siqueira; Benjamin Lok (VR, 2022)

Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change. - Stephanie Carnell; Alexandre Gomes de Siqueira; Anna Miles; Benjamin Lok (Frontiers Virtual Real., 2022)

Performance Evaluation of Self-Sovereign Identity Use Cases. - Alexandre Gomes de Siqueira; Arlindo Flávio da Conceição; Vladimir Rocha 001 (DAPPS, 2023)

Empirical Evaluation of Self-Sovereign Identity Technology. - Alexandre Gomes de Siqueira; Arlindo Flávio da Conceição; Vladimir Rocha 001 (ICBC, 2023)

Quantifying the 'Gorilla Arm' Effect in a Virtual Reality Text Entry Task via Ray-Casting: A Preliminary Single-Subject Study. - Eduardo G. Q. Palmeira; Alexandre Campos 003; Igor de Andrade Moraes; Alexandre Gomes de Siqueira; Marcelo G. G. Ferreira (SVR, 2023)

Participatory Design of Virtual Humans for Mental Health Support Among North American Computer Science Students: Voice, Appearance, and the Similarity-attraction Effect. - Pedro Guillermo Feijóo García; Chase Wrenn; Jacob Stuart; Alexandre Gomes de Siqueira; Benjamin Lok (ACM Trans. Appl. Percept., 2023)

Navigating the Impostor Phenomenon in Computer Science Education: Insights from Two Major Southeastern Institutions in the United States. - Pedro Guillermo Feijóo García; Alexandre Gomes de Siqueira; Tomas Delcláux Rodríguez-Rey; Olufisayo Omojokun (FIE, 2024)

Development of a Low-Cost Myoelectric Prosthesis for Upper Limb Using Rapid Prototyping Aimed at the Brazilian Scenario: An Initial Study. - Breno Bertulucci Borges; Eduardo Gabriel Queiroz Palmeira; Marcelo Gitirana Gomes Ferreira; Alexandre Gomes de Siqueira (HCI-COLLAB, 2024)

Evaluating the Effect of Adapting Virtual Humans Based on Individual Differences in Users. - Mohan Zalake; Alexandre Gomes de Siqueira; Krishna Vaddiparti; Pavlo D. Antonenko; Benjamin Lok (HCI (26), 2024)

SwarmFlowVR: A Virtual Reality User Interface for Multi-Robot Control. - Adam Pooley; Alexandre Gomes de Siqueira; Matthew Hale (ROBOT, 2024)

Expanding the VR for the Social Good Initiative to Brazilian Higher Education. - Júlia G. Lima; Eduardo G. Q. Palmeira; Gabriela C. Sardá; Pedro Guillermo Feijóo García; Alexandre Gomes de Siqueira; Marcelo G. G. Ferreira (SVR, 2024)

Enhancing Virtual Human Interactions by Designing a Real-Time Dialog Filter for Mitigating Nonsensical Responses. - Alexandre Gomes de Siqueira; Heng Yao; Sarah Bloch-Elkouby; Olivia Lawrence; Giuseppe Sarli; Megan L. Rogers; Rohith Venkatakrishnan; Roshan Venkatakrishnan; Igor Galynker; Benjamin Lok (SVR, 2024)

Enhancing Empathic Communication in Healthcare Education Through Virtual Conversations: Leveraging Large Language Models for Real-Time Feedback. - Heng Yao; Alexandre Gomes de Siqueira; Margeaux Johnson; Roberta Pileggi; Amy Blue; Michael D. Bumbach; Rene Love; Benjamin Lok (SVR, 2024)

Variations on a Hexagon: Iterative Design of Interactive Cyberphysical Tokens and Constraints. - Brygg Ullmer; Sida Dai; Alexandre Gomes de Siqueira; Millon McLendon IV; Breanna Filipiak; Laila Shafiee; Winifred Elysse Newman; Miriam K. Konkel (TEI, 2024)

What my bias meant for my embodiment: an investigation on virtual embodiment in desktop-based virtual reality. - Christopher You; Tabitha C. Peck; Jacob Stuart; Alexandre Gomes de Siqueira; Benjamin Lok (Frontiers Virtual Real., 2024)

A baropodometric analysis of postural therapy supported by immersive virtual reality. - Igor de Andrade Moraes; Eduardo Gabriel Queiroz Palmeira; Raul Matsushita; Alexandre Gomes de Siqueira; Dean A. Rodrigues De Oliveira; Alexandre Cardoso; Edgard Afonso Lamounier Júnior (J. Braz. Comput. Soc., 2024)

Effects of Nonsensical Responses in Virtual Human Simulations on Clinicians' Empathic Communication and Emotional Responses. - Alexandre Gomes de Siqueira; Heng Yao; Sarah Bloch-Elkouby; Megan L. Rogers; Olivia Lawrence; Devon Peterkin; Sifan Zheng; Kathleen Feeney; Erica D. Musser; Igor Galynker; Benjamin Lok (J. Braz. Comput. Soc., 2024)

Immersive Technologies to Height Safety: Training Evaluation and Insights. - André Cordeiro; Regina Leite; Lucas Gregory Gomes Almeida; Márcio F. Catapan; Alexandre Gomes de Siqueira; Tiago Silva; Matheus Brandão; Paulo Ambrosio; Pedro Reis; Ingrid Winkler (AIxVR, 2025)

SOFIA: Advancements in Olfactory Stimuli in Virtual Reality for Immersive Multisensory Experiences and Potential Applications in the Industry 5.0. - Meryck Felipe Brito Da Silva; Pedro Koziel Diniz; Rodrigo Mendes De Carvalho; Miguel Carlos De Almeida Neto; Thalles Haquela Brito Da Silva; Ana Carolina de Amorim Barros; Yasmim Thasla Santos Ferreira; Francisco Lucas Feitosa; João Pedro De Castro Gomes Fernandes; Cleiver Batista Da Silva; Jonas Gomes Da Silva Junior; Alexandre Gomes de Siqueira; et al. (AIxVR, 2025)

Exploring the Effects of User-Agent and User-Designer Similarity in Virtual Human Design to Promote Mental Health Intentions for College Students. - Pedro Guillermo Feijóo García; Chase Wrenn; Alexandre Gomes de Siqueira; Rashi Ghosh; Jacob Stuart; Heng Yao; Benjamin Lok (ACM Trans. Appl. Percept., 2025)