An Indoor Navigation System for Live-Action Virtual Reality Games. - Alexandre Ribeiro Silva; Luís Valente; Esteban Clua; Bruno Feijó (SBGames, 2015)

The Concept of Pervasive Virtuality and Its Application in Digital Entertainment Systems. - Luís Valente; Bruno Feijó; Alexandre Ribeiro Silva; Esteban Clua (ICEC, 2016)

Live-action Virtual Reality Games. - Luis Valente; Esteban Clua; Alexandre Ribeiro Silva; Bruno Feijó (CoRR, 2016)

Notes on Pervasive Virtuality. - Luis Valente; Bruno Feijó; Alexandre Ribeiro Silva; Esteban Clua (CoRR, 2016)

Pervasive virtuality in digital entertainment applications and its quality requirements. - Luis Valente; Bruno Feijó; Alexandre Ribeiro Silva; Esteban Clua (Entertain. Comput., 2018)