Low-level bayesian segmentation of piecewise-homogeneous noisy and textured images. - Georgy L. Gimel'farb; Alexey Zalesny (Int. J. Imaging Syst. Technol., 1991)

Markov Random Fields with Short- and Long-Range Interaction for Modelling Gray-Scale Textured Images. - Georgy L. Gimel'farb; Alexey Zalesny (CAIP, 1993)

Probabilistic models of digital region maps based on Markov random fields with short- and long-range interaction. - Georgy L. Gimel'farb; Alexey Zalesny (Pattern Recognit. Lett., 1993)

Homogeneity & texture. General approach. - Alexey Zalesny (ICPR (1), 1994)

Image-Based 3D Modeling: Modeling from Reality. - Luc Van Gool; Filip Defoort; Johannes Hug; Gregor Arthur Kalberer; Reinhard Koch; Danny Martens; Marc Pollefeys; Marc Proesmans; Maarten Vergauwen; Alexey Zalesny (Confluence of Computer Vision and Computer Graphics, 2000)

A Compact Model for Viewpoint Dependent Texture Synthesis. - Alexey Zalesny; Luc Van Gool (SMILE, 2000)

Multiview Texture Models. - Alexey Zalesny; Luc Van Gool (CVPR (1), 2001)

3D MURALE: a multimedia system for archaeology. - John Cosmas; Take Itagaki; Damian Green; Edward Grabczewski; Fred Weimer; Luc Van Gool; Alexey Zalesny; Desi Vanrintel; Franz Leberl; Markus Grabner; Konrad Schindler; Konrad F. Karner; et al. (Virtual Reality, Archeology, and Cultural Heritage, 2001)

Composite textures: emulating building materials and vegetation for 3D models. - Alexey Zalesny; Dominik Auf der Maur; Luc Van Gool (Virtual Reality, Archeology, and Cultural Heritage, 2001)

Modeling shapes and textures from images: new frontiers. - Luc Van Gool; Dirk Vandermeulen; Gregor Arthur Kalberer; Tinne Tuytelaars; Alexey Zalesny (3DPVT, 2002)

Composite Texture Descriptions. - Alexey Zalesny; Vittorio Ferrari; Geert Caenen; Dominik Auf der Maur; Luc Van Gool (ECCV (3), 2002)

Realistic Textures for Virtual Anastylosis. - Alexey Zalesny; Dominik Auf der Maur; Rupert Paget; Maarten Vergauwen; Luc Van Gool (CVPR Workshops, 2003)

Providing Multimedia Tools for Recording, Reconstruction, Visualisation and Database Storage/Access of Archaeological Excavations. - John Cosmas; T. Itegaki; Damian Green; N. Joseph; Luc Van Gool; Alexey Zalesny; Desi Vanrintel; Franz Leberl; Markus Grabner; Konrad Schindler; Konrad F. Karner; Michael Gervautz; et al. (VAST, 2003)

Viewpoint Consistent Texture Synthesis. - Alexander Neubeck; Alexey Zalesny; Luc Van Gool (3DPVT, 2004)

To FRAME or not to FRAME in Probabilistic Texture Modelling? - Georgy L. Gimel'farb; Luc Van Gool; Alexey Zalesny (ICPR (2), 2004)

Composite Texture Synthesis. - Alexey Zalesny; Vittorio Ferrari; Geert Caenen; Luc Van Gool (Int. J. Comput. Vis., 2005)

Light Source Calibration for IBR and BTF Acquisition Setups. - Alexander Neubeck; Alexey Zalesny; Luc Van Gool (3DPVT, 2006)