An assistive tool for monitoring physical activities in older adults. - Pierangelo Dell'Acqua; Leonie Verheijden Klompstra; Tiny Jaarsma; Ali Samini (SeGAH, 2013)

A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality. - Ali Samini; Karljohan E. Lundin Palmerius (VRST, 2014)

Device Registration for 3D Geometry-Based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality. - Ali Samini; Karljohan E. Lundin Palmerius (AVR, 2015)

A User Study on Touch Interaction for User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality. - Ali Samini; Karljohan E. Lundin Palmerius (AVR (2), 2016)

A study on improving close and distant device movement pose manipulation for hand-held augmented reality. - Ali Samini; Karljohan E. Lundin Palmerius (VRST, 2016)

Popular Performance Metrics for Evaluation of Interaction in Virtual and Augmented Reality. - Ali Samini; Karljohan E. Lundin Palmerius (CW, 2017)

Perspective Correct Hand-held Augmented Reality for Improved Graphics and Interaction. - Ali Samini (2018)

Wand-Like Interaction with a Hand-Held Tablet Device - A Study on Selection and Pose Manipulation Techniques. - Ali Samini; Karljohan E. Lundin Palmerius (Inf., 2019)

A Review of Current, Complete Augmented Reality Solutions. - Ali Samini; Karljohan E. Lundin Palmerius; Patric Ljung (CW, 2021)

Immersive Visual Interaction with Autonomous Multi-Vehicle Systems. - Ali Samini; Patric Ljung (VRST, 2021)