An approach to interactive deep reinforcement learning for serious games. - Aline Dobrovsky; Uwe M. Borghoff; Marko Hofmann (CogInfoCom, 2016)

Deep Reinforcement Learning in Serious Games: Analysis and Design of Deep Neural Network Architectures. - Aline Dobrovsky; Cezary W. Wilczak; Paul Hahn; Marko Hofmann; Uwe M. Borghoff (EUROCAST (2), 2017)

Applying and Augmenting Deep Reinforcement Learning in Serious Games through Interaction. - Aline Dobrovsky; Uwe M. Borghoff; Marko Hofmann (Period. Polytech. Electr. Eng. Comput. Sci., 2017)

Improving Adaptive Gameplay in Serious Games Through Interactive Deep Reinforcement Learning. - Aline Dobrovsky; Uwe M. Borghoff; Marko Hofmann (Cognitive Infocommunications, Theory and Applications, 2019)

Managing Complex Failure Analysis Workflows with LLM-based Reasoning and Acting Agents. - Aline Dobrovsky; Konstantin Schekotihin; Christian Burmer (CoRR, 2025)