Games, UX, and the Gaps: Technical Communication Practices in an Amateur Game Design Community. - Alisha Karabinus; Rachel Atherton (SIGDOC, 2018)

Professional practice, amateur profile: mapping amateur game design communities. - Rachel Atherton; Alisha Karabinus (SIGDOC, 2019)

Games and technical communication at the crossroads: defining and designing game studies. - Alisha Karabinus (SIGDOC, 2019)

Working at Play: Survey Results from Game Industry Professionals on Hobbyist Experience. - Alisha Karabinus (SIGDOC, 2021)